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Fixed raylib example
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Saša Barišić committed Nov 4, 2021
1 parent 2ea4ae4 commit 50f33aa
Showing 1 changed file with 25 additions and 39 deletions.
64 changes: 25 additions & 39 deletions Example_Raylib/Example_Raylib.cs
Original file line number Diff line number Diff line change
Expand Up @@ -68,43 +68,41 @@ static void rlColor(NkColor Clr) {
Rlgl.rlColor4f(Clr.R / 255.0f, Clr.G / 255.0f, Clr.B / 255.0f, Clr.A / 255.0f);
}

static void Draw(NkVertex v1, NkVertex v2, NkVertex v3) {
rlColor(v1.Color);
Rlgl.rlTexCoord2f(v1.UV.X, v1.UV.Y);
Rlgl.rlVertex2f(v1.Position.X, v1.Position.Y);

rlColor(v3.Color);
Rlgl.rlTexCoord2f(v3.UV.X, v3.UV.Y);
Rlgl.rlVertex2f(v3.Position.X, v3.Position.Y);

rlColor(v2.Color);
Rlgl.rlTexCoord2f(v2.UV.X, v2.UV.Y);
Rlgl.rlVertex2f(v2.Position.X, v2.Position.Y);
static void DrawVert(NkVertex V) {
rlColor(V.Color);
Rlgl.rlTexCoord2f(V.UV.X, V.UV.Y);
Rlgl.rlVertex2f(V.Position.X, V.Position.Y);
}

rlColor(v2.Color);
Rlgl.rlTexCoord2f(v2.UV.X, v2.UV.Y);
Rlgl.rlVertex2f(v2.Position.X, v2.Position.Y);
static void Draw(NkVertex v1, NkVertex v2, NkVertex v3) {
DrawVert(v1);
DrawVert(v1);
DrawVert(v3);
DrawVert(v2);
}

public override void Render(NkHandle Userdata, RaylibTexture Texture, NkRect ClipRect, uint Offset, uint Count) {
Rlgl.rlDisableBackfaceCulling();
Raylib.BeginScissorMode((int)ClipRect.X, (int)ClipRect.Y, (int)ClipRect.W, (int)ClipRect.H);
{
Rlgl.rlSetTexture(Texture.Texture.id);
Rlgl.rlCheckRenderBatchLimit((int)Count);

Rlgl.rlSetTexture(Texture.Texture.id);
Rlgl.rlCheckRenderBatchLimit((int)Count);
Rlgl.rlBegin(Rlgl.RL_QUADS);

for (int i = 0; i < Count; i += 3) {
NkVertex V1 = Verts[Inds[Offset + i]];
NkVertex V2 = Verts[Inds[Offset + i + 1]];
NkVertex V3 = Verts[Inds[Offset + i + 2]];
Rlgl.rlBegin(Rlgl.RL_QUADS);
for (int i = 0; i < Count; i += 3) {
NkVertex V1 = Verts[Inds[Offset + i]];
NkVertex V2 = Verts[Inds[Offset + i + 1]];
NkVertex V3 = Verts[Inds[Offset + i + 2]];

Draw(V1, V2, V3);
}
Draw(V1, V2, V3);
}
Rlgl.rlEnd();

Rlgl.rlEnd();
Rlgl.rlSetTexture(0);
Rlgl.rlSetTexture(0);

}
Raylib.EndScissorMode();
Rlgl.rlEnableBackfaceCulling();
}

public void EndBuffering() {
Expand Down Expand Up @@ -148,23 +146,11 @@ static void Main(string[] args) {
if (Raylib.IsMouseButtonReleased(MouseButton.MOUSE_LEFT_BUTTON))
Dev.OnMouseButton(NuklearEvent.MouseButton.Left, LastMouseX, LastMouseY, false);

//Raylib.BeginDrawing();
//Raylib.ClearBackground(Color.RAYWHITE);
// dispatch events, clear

//Raylib.BeginDrawing();
//Raylib.ClearBackground(Color.PINK);

Raylib.BeginDrawing();
Raylib.ClearBackground(Color.BLACK);
Shared.DrawLoop(Dt);
Raylib.EndDrawing();

//Raylib.EndDrawing();

// Display
//Raylib.EndDrawing();

Dt = SWatch.ElapsedMilliseconds / 1000.0f;
SWatch.Restart();
}
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