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An inspection/examination system to read in-game signs, walls, etc

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DuckBoss/InspectSystem-Unity

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InspectSystem-Unity

An inspection/examination system to read in-game signs, walls, etc.
Tested on Unity 2017/2018.

GitHub release Packagist

Dependencies

  1. Text Mesh Pro (Available for Free on the Unity Asset Store, used for the in-game UI, can be replaced with default Unity UI elements by messing with the code very easily)
    Note: Text Mesh Pro is now a built-in package with Unity 2018+

  2. Unity Standard Assets (For the demo project, this isn't required for implementing into your own games)

Demo Scene

  • Press 'E' while looking at the sign and standing next to it.

Features

  • Supports markup language in text dialogues
  • Supports pitch modulated sfx for text dialogues
  • Configuration for reinspectable or non-reinspectable objects. (can/cannot inspect items more than once)
  • Implemented unityevents that can be executed at the end of inspection dialogues
  • Tooltips to help explain inspector variables

Current Issues/Notifications

  • Please use the updated release builds for maximum compatibility!

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An inspection/examination system to read in-game signs, walls, etc

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