An inspection/examination system to read in-game signs, walls, etc.
Tested on Unity 2017/2018.
-
Text Mesh Pro (Available for Free on the Unity Asset Store, used for the in-game UI, can be replaced with default Unity UI elements by messing with the code very easily)
Note: Text Mesh Pro is now a built-in package with Unity 2018+ -
Unity Standard Assets (For the demo project, this isn't required for implementing into your own games)
- Press 'E' while looking at the sign and standing next to it.
- Supports markup language in text dialogues
- Supports pitch modulated sfx for text dialogues
- Configuration for reinspectable or non-reinspectable objects. (can/cannot inspect items more than once)
- Implemented unityevents that can be executed at the end of inspection dialogues
- Tooltips to help explain inspector variables
- Please use the updated release builds for maximum compatibility!