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Robot Saga

Completed prototype! Great job everyone!

Robot Saga is a proof-of-concept Jython game engine tech-demo, developed for JES from scratch. JES was never meant to run anything like this; we pushed it to the limit. There are certainly further optimizations to be made, but the team feels we largely rose to the occation of getting an interactive game running out of JES. Any future implementations would be developed more seriously on a better suited platform.

We were given 4 weeks to come up with a unique multimedia sample using JES. Not content with simple image filters and soundbytes, team SAGA went the extra mile. There are some obvious compromises made due to the time and platform constraints, but the end product features:

  • An explorable town
  • Currency
  • Loot
  • Levels
  • Multiple weapons
  • Three "field" areas with dynamic enemy spawns
  • Level-scaled enemies
  • Dynamic robo-gore and lighting
  • Save/load features
  • Explorable dungeon complete with a boss

Run instructions:

(tested using JES version 5.02)

  • Load RobotSaga.py into JES
  • Click "Load Program"
  • Navigate to and open the root folder of the project in the file explorer that opens
  • Click "Open"
  • Enjoy!

All rights reserved. Not to be duplicated without explicit permission of original creators.

Original Assets:

Bot sprites

Lamp sprites

healing station sprites

torch sprites

damage sprites

weapon sprites

giblet sprites

lootbag sprites

hp bar and all variations

chip/"walletSprite"

SAGA original logo (added textures to be cited)

All code from DuskEcho

All code from catwfiddle

All code from Anelon

All code from Espresso64

All other art/music property of their respective owners (to be cited)

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