Completed prototype! Great job everyone!
Robot Saga is a proof-of-concept Jython game engine tech-demo, developed for JES from scratch. JES was never meant to run anything like this; we pushed it to the limit. There are certainly further optimizations to be made, but the team feels we largely rose to the occation of getting an interactive game running out of JES. Any future implementations would be developed more seriously on a better suited platform.
We were given 4 weeks to come up with a unique multimedia sample using JES. Not content with simple image filters and soundbytes, team SAGA went the extra mile. There are some obvious compromises made due to the time and platform constraints, but the end product features:
- An explorable town
- Currency
- Loot
- Levels
- Multiple weapons
- Three "field" areas with dynamic enemy spawns
- Level-scaled enemies
- Dynamic robo-gore and lighting
- Save/load features
- Explorable dungeon complete with a boss
(tested using JES version 5.02)
- Load RobotSaga.py into JES
- Click "Load Program"
- Navigate to and open the root folder of the project in the file explorer that opens
- Click "Open"
- Enjoy!
All rights reserved. Not to be duplicated without explicit permission of original creators.
Original Assets:
Bot sprites
Lamp sprites
healing station sprites
torch sprites
damage sprites
weapon sprites
giblet sprites
lootbag sprites
hp bar and all variations
chip/"walletSprite"
SAGA original logo (added textures to be cited)
All code from DuskEcho
All code from catwfiddle
All code from Anelon
All code from Espresso64
All other art/music property of their respective owners (to be cited)