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v4.2.3

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Hotfix: Fix version checking in image-tag (game-ci#640)

* Update version check regex and fix tests

v4.2.2

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Use capture group to find Unity version to support new 6000 versions (g…

…ame-ci#639)

v4

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Hotfix: Fix version checking in image-tag (game-ci#640)

* Update version check regex and fix tests

v4.2.1

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Hotfixes for 4.2.0 (game-ci#630)

* Fix mac env variables not getting skip activation

* Fix image tag for linux il2cpp. Force tests to use il2cpp

* Scripting backend is always il2cpp

v4.2.0

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Allow Skipping Activation (game-ci#629)

* Add skipActivation functionality

* Update packages and fix lint/test issues

* Use nullish coalescing operator

* Ensure there is enough space for Android test builds

v4.1.4

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Fix Windows Arguments Passed to Unity (game-ci#623)

* Add missing parameter, add quotes around variables, bump action versions

* Wrap quotes

* Fix upload artifact naming conflict

v4.1.3

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Parity Fixes with Test Runner (QOL Changes) (game-ci#607)

* Fix missed directory change that isn't used anymore

* Fixes, improvements, and cleanup while reconciling test runner scripts

* Additional cleanup

* Fix possible hang

* Don't mislead with activation server on windows

* Update node version

v4.1.2

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Search legacy path for android sdkmanager. Add 2023.2 to tests (game-…

…ci#606)

v4.1.1

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Fix pro activation (game-ci#602)

- Only randomize uuid for personal licenses
- Add warning annotation for license activation retries
- add `engineExitCode` output
- repo/code cleanup

v4.1.0

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Allow Running Container as Runner Host User (game-ci#600)

- Added `runAsHostUser` to allow running the container as the same user as the host system. This fixes most permissions issues on self-hosted runners.
- Perform android sdk setup during entrypoint.sh to ensure it has root permissions if the user switches to a non-root user
- Automatically detect android sdk target version if parameters are not already provided to configure the sdk
- Generate a new uuid for machineID to ensure separate containers are unique to reduce license activation errors
- Add exponential retry strategy for Ubuntu license activations