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GPU-Gems-Book-Source-Code
GPU-Gems-Book-Source-Code PublicForked from QianMo/GPU-Gems-Book-Source-Code
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
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Unity-Design-Pattern
Unity-Design-Pattern PublicForked from QianMo/Unity-Design-Pattern
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
C#
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Real-Time-Rendering-3rd-Summary-Ebook
Real-Time-Rendering-3rd-Summary-Ebook PublicForked from QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣。
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Unity-Shader-Resources-List
Unity-Shader-Resources-List PublicForked from QianMo/Unity-Shader-Resources-List
📋 Unity Shader相关学习资源与链接珍藏 | A list of amazing resources for learning shader writing in Unity.
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Awesome-Unity-Shader
Awesome-Unity-Shader PublicForked from QianMo/Awesome-Unity-Shader
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
GLSL
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Game-Programmer-Study-Notes
Game-Programmer-Study-Notes PublicForked from QianMo/Game-Programmer-Study-Notes
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看做一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
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