Stars
A robust Unity project template featuring VContainer for dependency injection, a customizable Signal Bus, and an editor-configurable Object Pool. Includes Bootstrap-driven architecture, streamlined…
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
A categorized collection of awesome Unity open source on GitHub (800+)
📚 Library of all kind of scripts, snippets & shaders for Unity
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Path creation asset for Unity game development
Processing-like API for Unity. Built on top of the Shapes vector graphics library
A clutterless custom Transform editor for Unity
An example of a simple grapple effect in Unity
A very simple tool to make rigidbodies swarm a mesh in Unity.
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
A reverse masking solution for uGUI element in Unity.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Provides an efficient allocation free async/await integration for Unity.