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Extension Methods and Utils for Unity Game Dev
Inefficient sample code for getting screen contents in Unity on Meta Quest to workaround lack of 'camera access'
Textureless fog particles using a highly customizable shader to attenuate noise values.
Diffusion Bee is the easiest way to run Stable Diffusion locally on your M1 Mac. Comes with a one-click installer. No dependencies or technical knowledge needed.
Library for generating sharp shadow volumes in Unity3D.
Unity Hub Alternative Project Launcher with time saving features!
A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references
A Text Mesh Pro based text only UI system for Unity
Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.
Free VR Template for Unity 2022 LTS.
A property drawer that automagically assigns a reference to your field
Free UI asset kit you can use to prototype and test interactive interfaces in Apple Vision Pro’s design system. Compatible with any XR headset with pass-through mode, including Meta Quest and Meta …
A tool to find missing references in Unity
Unity asset for adding outlines to game objects
Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.
A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
A viewer of Spatial Video and Spatial image in XR devices
MyBox is a set of attributes, tools and extensions for Unity
A manual for various usecases of the Unity Editor extensions
ByteSize is a utility class that makes byte size representation in code easier by removing ambiguity of the value being represented. ByteSize is to bytes what System.TimeSpan is to time.
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
It is a powerful joystick and touchpad component for UGUI.
A wrapper that allows you to serialize interfaces
This asset allows you to edit the on-screen controls during the game. Is a simple yet powerful input tool for the development of your mobile games.
A quick way to generate API documentation from inside Unity using doxygen, with doxygen-awesome styling.
Lightweight, cross-platform & full-featured shader IDE