Extraordinary Beat X game code.
To use this you'll need the Spearmint engine.
- On Windows, install Cygwin and mingw-w64.
- Get the source for Spearmint and build it using
make
. - Get the source for this repo and build it using
make
. - Copy the ebx-data to
ebx-code/build/release-mingw32-x86/baseebx/data.pk3dir
If you put both projects in the same directory you can launch the game using;
spearmint/build/release-mingw32-x86/spearmint_x86.exe +set fs_basepath "ebx-code/build/release-mingw32-x86/" +set fs_game "baseebx"
On Linux and OS X you'll need to put ./
before the command and substitute the correct platform and architecture (look in the build directory).