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MetalImage

A GPU-Accelerated Framework for Images, Videos in iOS.This framework is based on BradLarson's GPUImage, and using the Apple Metal to accelerate, different from GPUImage by OpenGL ES.

Author: Feng Shi

Email : [email protected]

Technical requirements

Metal Framework: Applications using this will run on arm64 iOS devices only. iOS 9.0 SDK to build. Devices must have a camera to use camera-related functionality (obviously).

License

MIT License

Copyright (c) 2017 Fengshi

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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  • Objective-C 68.3%
  • Metal 27.9%
  • Objective-C++ 2.2%
  • C 1.4%
  • HTML 0.2%