Tags: FamroFexl/Circumnavigate
Tags
Wrapped Block and Collision Updates (#12) * Fixed improper form syntax * Fixed debug chunk border not rendering properly on shifted worlds. * Properly indicates when a coordinate is past its bounds * Light updates received incorrect chunk coordinates * Refactored "util" folder to "core" * Moved Serverbound packet client transformations to server * Code rewrite for vanilla client support. * Injected interface refactor * Entity location handling for wrapped bounds. * - Vanilla Client Support - Wrapped entity tracking and interaction (fixed elytras) * Version 0.2 update * Javadoc and cleanup * Wrapped Block and Entity Collision support * Wrapped Block Shape and Neighbor Updates (Redstone, fences, etc.) Fixes some blocks being unable to be broken. * Explosion wrapping and generalized entity distance wrapping. * Fix vehicle movement (generally boats) (#9) * Added additional checks to vehicles in parity with player checks that were found to be required. * Fixed players blinking in and out when crossing bounds when viewed by other players. This might apply to other entities as well. --------- Co-authored-by: Skidam <[email protected]>
Vanilla Client Support and Entity Tracking (#6) * Fixed improper form syntax * Fixed debug chunk border not rendering properly on shifted worlds. * Properly indicates when a coordinate is past its bounds * Light updates received incorrect chunk coordinates * Refactored "util" folder to "core" * Moved Serverbound packet client transformations to server * Code rewrite for vanilla client support. * Injected interface refactor * Entity location handling for wrapped bounds. * - Vanilla Client Support - Wrapped entity tracking and interaction (fixed elytras)