Tags: FreddyFunk/draco
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Updated snapshot to 1.2.4 * Up to 20% faster decoding * Added support for integer attributes to our Javascript Encoder * Fixed issues with THREE.DracoLoader not releasing memory associated with the Draco module * OBJ decoder can now be used to parse pure point clouds * Added Unity plugins to support runtime loading and design-time importing of encoded Draco files
Updated Draco to 1.1.0 The latest version of Draco brings a number of new compression enhancements for even smaller models: - Improved compression - Up to 40% better compression of normals - Up to 5% better compression for models with multiple attributes - Faster decode speeds - 30% faster decoding for models with multiple attributes for lower compression levels 4 and below - Note: Decreases compression by 10%. - Encoding of metadata to .obj (e.g. Draco can preserve material or sub-object names) - Security fixes
Merge pull request google#184 from google/update_snapshot Update Draco snapshot.
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