Stars
Pure C# 3D real time physics simulation library, now with a higher version number.
Lightning-fast and Zero Allocation Tween Library for Unity.
Part 2 of the Create a Grid-based system with UI Toolkit.
Create an inventory that requires the player to sort by item size.
Learn the basics of Unity’s new UI system, called UI Toolkit, by creating an in-game inventory system where your player can drag and drop items to move them around
Simple C/C++/Odin library for game controller input. Standalone SDL gamepad replacement for Windows.
A sprite renderer written in Odin using sokol
An example of a complete iOS app build system, written 100% from scratch, self-contained in a bash shell script.
A lightweight Game Engine for React Native 🕹⚡🎮
Terrain rendering algorithm in less than 20 lines of code
Make games using Odin + Raylib that work in the browser
deckarep / freegemas
Forked from JoseTomasTocino/freegemasFreegemas is an open source version of the well known Bejeweled, built in Zig using SDL2 ported from the original C++ version
Low-Level Programming Roadmap and Resources
Odin bindings for the sokol headers (https://github.com/floooh/sokol)
Curated list of project-based tutorials
Flexbox layout support for Unity UI using the Yoga layout engine