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This is the open source repository for Procedurally Propagating Paths (PPP).

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PPP is a tool for Unity, written in C#.

The goal of this tool is to create paths that are propagated through the colliders of a scene, and to use these paths to either create visual effects or spawn objects.

Documentation and more details are available here: https://ffactory-1.gitbook.io/procedurally-propagating-paths/

Link to the unity package: https://assetstore.unity.com/packages/tools/particles-effects/procedurally-propagating-paths-247881

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