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Cull triangles that are entirely in front of the near plane #4

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merged 1 commit into from
May 18, 2016
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punkUser
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@jstewart-amd
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Hi @punkUser. Just so you know, we aren't ignoring this. @Anteru definitely wants to merge this change. We had to wait to get our contribution guidelines in order. Now that we have them, can you please respond back to say that you are okay with this part:


IMPORTANT: By creating a pull request, you agree to allow your contribution to be licensed by the project owners under the terms of the MIT License.


Thanks.

@punkUser
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punkUser commented Mar 3, 2016

@Anteru explained what was going on last week - no issues :)

Yes I agree to the licensing terms.

@punkUser
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Do you need me to do something to get this merged here? I noticed you changed a bunch of whitespace stuff at some point and that may be creating conflicts?

@Anteru
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Anteru commented Mar 23, 2016

No, it's time. I'll merge when I get back into the office.
Am 23.03.2016 8:01 nachm. schrieb punkUser [email protected]:Do you need me to do something to get this merged here? I noticed you changed a bunch of whitespace stuff at some point and that may be creating conflicts?

—You are receiving this because you were mentioned.Reply to this email directly or view it on GitHub

@Anteru
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Anteru commented Apr 4, 2016

This has been merged and will be part of a future release - thanks again :)

jstewart-amd added a commit that referenced this pull request May 18, 2016
#4 has already been
manually merged in our internal codebase, but I am trying to ensure that
@punkUser gets credit on GitHub for his contribution.
@jstewart-amd jstewart-amd merged commit 98a95ea into GPUOpen-Effects:master May 18, 2016
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3 participants