Releases: GTNewHorizons/Angelica
Releases · GTNewHorizons/Angelica
1.0.0-beta27
What's Changed
- Fix terrain rendering incorrectly when far from origin by @embeddedt in #790
- Properly prevent block face culling when TS is active by @embeddedt in #796
- Remove broken reflection in ChunkBufferSorter. by @nshepperd in #797
- Only clear the translucency sorting render queue when we're not rendering shadows. by @nshepperd in #798
- fix origin weirdness by @embeddedt in #799
New Contributors
- @nshepperd made their first contribution in #797
Full Changelog: 1.0.0-beta26...1.0.0-beta27
1.0.0-beta26
What's Changed
- Fix invisible crosshair with Xaero's Minimap by @Caedis in #775
- Actually fix xaero's crosshair by @Caedis in #781
- Fix chunk render manager state not swapping, causing lower render distance with shaders on by @embeddedt in #789
- Fix rebuild check being wrong when shaders are on by @embeddedt in #788
Full Changelog: 1.0.0-beta25...1.0.0-beta26
1.0.0-beta25: Frametime exploration (#742)
What's Changed
- Frametime exploration by @ah-OOG-ah in #742
Full Changelog: 1.0.0-beta24...1.0.0-beta25
1.0.0-beta24: Set render distance for mob inside mod spawner to 16 blocks (#761)
What's Changed
- Null check frametime mixin by @ah-OOG-ah in #756
- add missing Pipeline::syncProgram for glCallList by @kurrycat2004 in #762
- Refresh Notfine options on world load by @ah-OOG-ah in #760
- add missing GL calls in GLStateManager by @kurrycat2004 in #767
- Set render distance for mob inside mod spawner to 16 blocks by @Alexdoru in #761
Full Changelog: 1.0.0-beta23...1.0.0-beta24
1.0.0-beta23
What's Changed
- GLSL 120 Tweaks to Iris Shader Transformation by @Cleptomania in #743
- Backport MemoryStack to reduce direct buffer allocations by @ah-OOG-ah in #751
- properly integrate mcpatcherforge connected textures + better grass by @kurrycat2004 in #745
Full Changelog: 1.0.0-beta22...1.0.0-beta23
1.0.0-beta22
What's Changed
- Gracefully handle nested display list compilations in GLSM by @Cleptomania in #744
- Fix for Extra Utilities ethereal blocks with connected textures by @Cleptomania in #746
Full Changelog: 1.0.0-beta21...1.0.0-beta22
1.0.0-beta21
What's Changed
- Add frametime and TPS graphs by @ah-OOG-ah in #739
- Backport F3 crosshair directions by @kotmatross28729 in #740
- Item Renderer Optimization by @Cleptomania in #741
- non silly pr title [ci skip] by @Roadhog360 in #728
New Contributors
- @kotmatross28729 made their first contribution in #740
- @Roadhog360 made their first contribution in #728
Full Changelog: 1.0.0-beta20...1.0.0-beta21
1.0.0-beta20
What's Changed
- fix ArrayOutOfBounds in F3 debug text handler by @Alexdoru in #736
- Null check by @mitchej123 in #737
Full Changelog: 1.0.0-beta19...1.0.0-beta20
1.0.0-beta19
What's Changed
- Handle more incompatible mods by @mitchej123 in #735
Full Changelog: 1.0.0-beta18...1.0.0-beta19
1.0.0-beta18: Zoom (#724)
What's Changed
- fix wrong mixin remap values by @kurrycat2004 in #726
- Zoom by @Alexdoru in #724
Full Changelog: 1.0.0-beta17...1.0.0-beta18