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daScript is high-performance strong statically typed scripting language, with
- no garbage collection,
- "pure" stateless (it's state survives only one script run)
- "native" machine types (no NaN-tagging or anything. int is int, float4 is native float4)
- explicit (nested) structs.
- cheap "inter-op" with native code
In a real world scenarios, it's interpretation is 10+ times faster than lua-jit without JIT (and can be even faster than luajit with JIT). It also allows Ahead-of-Time compilation, which is not only possible on all platforms (unlike JIT), but also always faster/not-slower (JIT is known to sometimes slow down scripts). It's already implemented AoT (c++ transpiler) produces more or less similar with c++11 performance.
Table with performance comparisons
It's philsophy is build around modified Zen of Python.
- Performance counts.
- But not at the cost of safety.
- Unless is explicitly unsafe to be performant.
- Readability counts.
- Explicit is better than implicit.
- Simple is better than complex.
- Complex is better than complicated.
- Flat is better than nested.
Typical Fibonacci sample:
def fibR(n)
if (n < 2)
return n
else
return fibR(n - 1) + fibR(n - 2)
def fibI(n)
var last = 0
var cur = 1
for i in range(0, n-1)
let tmp = cur
cur += last
last = tmp
return cur
More complicated particles kinematics:
struct NObject
position, velocity : float3
def updateParticles(var objects:array<NObject>)
for obj in objects
obj.position += obj.velocity
def initParticles(var objects:array<NObject>)
resize(objects, 50000)
for obj, i in objects, range(0,length(objects))
obj.position=float3(i++,i+1,i+2)
obj.velocity=float3(1.0,2.0,3.0)
def test()
var objects:array<NObject>
initParticles(objects)
print("created {length(objects)} particles")
updateParticles(objects,100)
It's (not)full list of features includes:
- strong typing
- Ruby-like blocks
- tables
- arrays
- string-builder
- native (c++ friendly) interop
- generics
- semantic indenting
- ECS-friendly interop
- etc, etc
options keyword
on vector constructors and how to initialize them