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Remove problematic teleport mimic units
This "feature" prevented any non-ACU UEF unit from being able to teleport: not the best. The rewritten teleport effect logic is troubling, but presumably works these days... Except when the campaign does weird things that cause the wheels to fall off.
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effects/Entities/UEFTeleport/AvatarUEL0001/AvatarUEL0001_unit.bp
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effects/Entities/UEFTeleport/AvatarUnit/AvatarUnit_script.lua
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effects/Entities/UEFTeleport/AvatarUnit/AvatarUnit_unit.bp
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