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[SLikeNet] Update and fix building with x64-mingw-static (microsoft#1…
…8358) * SLikeNet now builds under MinGW Use vcpkg.json instead of CONTROL Fix Run x-add-version Fix deprecation warning Update ports/slikenet/portfile.cmake Co-authored-by: NancyLi1013 <[email protected]> * Update ports/slikenet/vcpkg.json Co-authored-by: NancyLi1013 <[email protected]> * Run vcpkg x-add-version Co-authored-by: NancyLi1013 <[email protected]> Co-authored-by: Billy Robert ONeal III <[email protected]>
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{ | ||
"name": "slikenet", | ||
"version-date": "2021-06-07", | ||
"description": "SLikeNetT is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.", | ||
"homepage": "https://github.com/SLikeSoft/SLikeNet", | ||
"supports": "!uwp", | ||
"dependencies": [ | ||
"openssl" | ||
] | ||
} |
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