Stars
A Motion Matching plugin for Godot 4
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
FFT-based ocean-wave rendering, implemented in Godot
Multi-Platform Package Manager for Stable Diffusion
Minimal example for direct P/Invoke calls with static linking
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using cutting edge algorithms (3DGS, NeRF, etc.)
Instant voice cloning by MIT and MyShell. Audio foundation model.
Streamlined interface for generating images with AI in Krita. Inpaint and outpaint with optional text prompt, no tweaking required.
Invoke is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The β¦
Stable Diffusion web UI
[WIP] Layer Diffusion for WebUI (via Forge)
π Text-Prompted Generative Audio Model
πΈπ¬ - a deep learning toolkit for Text-to-Speech, battle-tested in research and production
User-friendly AI Interface (Supports Ollama, OpenAI API, ...)
βͺ VFX Core β Selective Post Processing and FX System
An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
π‘ Experimental real-time global illumination renderer π¦
Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and β¦
A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
Pure C# 3D real time physics simulation library, now with a higher version number.