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Pointercrate

A work-in-progress rewrite-from-scratch of the pointercrate codebase in Rust. This is in a pretty early stage and is nearly completely untested. Development is going very, very, slow as I have a pretty demanding university schedule.

Anyway though, this has the intention to be more maintainable than the current python code base which I refuse to touch again in fear of everything breaking (even more, that is).

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Rewrite of the https://pointercrate.com backend in Rust

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