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Starred repositories

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real time ASTC texture compression by computer shader

C++ 90 20 Updated Feb 18, 2022

Script for downloading latest DXC release from github

PowerShell 5 2 Updated Aug 25, 2021

A simple 2D implementation of Radiance Cascades by Alexander Sannikov in Unity

C# 89 8 Updated Aug 2, 2024
Game Maker Language 120 6 Updated Feb 5, 2025

Cross-platform, low-code media SDK for Unity Engine.

C# 124 14 Updated Jan 31, 2025

Unity Editor Plugin

C# 37 7 Updated Feb 6, 2025

Fully Procedural and Dynamic Grass for Unity URP

C# 175 20 Updated Jan 23, 2025

An highly customizable stylized water shader for Unity 6

C# 85 16 Updated Jan 12, 2025

相机的滑动、缩放控制

C# 9 11 Updated Apr 18, 2022
C++ 3 Updated Jan 15, 2025

Lua核心工具包,包含对面向对象,组件系统(灵活的绑定解绑模式),mvc分模块加载,事件分发系统等常用模式的封装。同时提供打印,内存泄漏检测,性能分析等常用工具类。

Lua 166 40 Updated Mar 4, 2023

Unity 纯编辑器实现的节点编辑器框架

C# 18 2 Updated Feb 8, 2025

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

C++ 729 206 Updated Sep 25, 2024

The world fastest enum utilities for C#/.NET

C# 416 28 Updated Jan 13, 2025

Provides better random number utilities and weighted collections for .NET and Unity.

C# 109 7 Updated Aug 20, 2024

MrEngine is a cross-platform 3d rendering engine with native support OpenGL ES 3.0、Vulkan、Metal、DX11、DX12 API backend

C++ 32 1 Updated Feb 5, 2025

A recreation of the classic RTS game Starcraft by Blizzard, on Unity3D

C# 590 103 Updated Sep 29, 2024
C++ 28 5 Updated Jan 16, 2025

Simple and fast gpu skinning in unity.

C# 20 6 Updated May 16, 2020

Easily find out what exactly is changing specific transform position / rotation / scale

C# 125 10 Updated Oct 4, 2021

High-level rendering components

C++ 279 53 Updated Feb 3, 2025

Standalone version of KlayGE's DXBC2GLSL

C++ 36 10 Updated Jan 11, 2020

renderdoc python extension for exporting FBX file

Python 223 53 Updated May 16, 2024

Implementing Adaptive Virtual Texture in HDRP

C# 51 8 Updated Mar 11, 2024

PBR(Physical Based Rendering)realization tutorial in Unity

HLSL 1 Updated Dec 10, 2024

Browser built-in icons, StyleSheets and VisualTreeAssets in Unity Editor.

C# 5 1 Updated Dec 6, 2024

Alexander Sannikov's Radiance Cascades for Unity's URP

C# 98 7 Updated Feb 7, 2025

GpuScript allows you to write C# programs that run at supercomputer speeds on a single GPU. Learn it in 30 minutes. Write & debug large and complex projects specifically designed to run on the GPU.

C# 154 27 Updated Feb 8, 2025

3D Game Engine.

C++ 6 1 Updated Nov 18, 2024

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,266 123 Updated May 29, 2022
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