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fixup! Fix linking of peaq executable
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martinholters committed Jul 8, 2024
1 parent 455d899 commit 01ac5a8
Showing 1 changed file with 18 additions and 0 deletions.
18 changes: 18 additions & 0 deletions vs/peaq.vcxproj
Original file line number Diff line number Diff line change
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-1.0.props')" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-base-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-base-1.0.props')" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-fft-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-base-1.0.props')" />
<Import Project="gstpeaq.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-1.0.props')" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-base-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-base-1.0.props')" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-fft-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-base-1.0.props')" />
<Import Project="gstpeaq.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-1.0.props')" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-base-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-base-1.0.props')" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-fft-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86)\share\vs\2010\libs\gstreamer-base-1.0.props')" />
<Import Project="gstpeaq.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-1.0.props')" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-base-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-base-1.0.props')" />
<Import Project="$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-fft-1.0.props" Condition="exists('$(GSTREAMER_1_0_ROOT_MSVC_X86_64)\share\vs\2010\libs\gstreamer-base-1.0.props')" />
<Import Project="gstpeaq.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
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</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\earmodel.c" />
<ClCompile Include="..\src\fbearmodel.c" />
<ClCompile Include="..\src\fftearmodel.c" />
<ClCompile Include="..\src\gstpeaq.c" />
<ClCompile Include="..\src\gstpeaqplugin.c" />
<ClCompile Include="..\src\leveladapter.c" />
<ClCompile Include="..\src\modpatt.c" />
<ClCompile Include="..\src\movaccum.c" />
<ClCompile Include="..\src\movs.c" />
<ClCompile Include="..\src\nn.c" />
<ClCompile Include="..\src\peaq.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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