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Zero是Unity中的游戏开发框架,为游戏开发核心问题提供轻量高效的解决方案

C# 276 60 Updated Mar 14, 2024
Go 203 56 Updated May 2, 2023

C# Extension Methods | Over 1000 extension methods:

C# 1,623 327 Updated Mar 20, 2024

Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

C# 2,864 588 Updated Apr 27, 2024

这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。

C# 504 132 Updated Jun 18, 2019

Unity3D Client And C# Server Framework

C# 9,085 3,098 Updated Jan 5, 2025

Provides an efficient allocation free async/await integration for Unity.

C# 8,697 863 Updated Jan 7, 2025

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

C# 2,996 679 Updated May 24, 2023

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,786 687 Updated Jan 17, 2025