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Update ios.md
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emandravickas authored Jan 21, 2020
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10 changes: 6 additions & 4 deletions docs/ios.md
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Expand Up @@ -31,10 +31,12 @@ This document explains how to include Unity as a Library into standard iOS appli
**4. Add UnityFramework.framework**
<br>With this step we add Unity player in the form of a framework to NativeiOSApp, it does not change the behavior of NativeiOSApp yet
- select NativeiOSApp target from NativeiOSApp project
- in General / Embedded Binaries press +
- select Unity-iPhone/Products/UnityFramework.framework
- remove UnityFramework.framework from Linked Frameworks and Libraries ( select it and press - )
<br><img src="images/ios/addToEmbeddedBinaries.png">
- in "General / Frameworks, Libraries, and Embedded Content" press +
- select Unity-iPhone/UnityFramework.framework
<br><img src="images/ios/addToEmbeddedContent.png">
- in "Build Phases" tab, expand "Link Binary With Libraries"
- remove UnityFramework.framework from the list (select it and press - )
<br><img src="images/ios/removeLink.png">

**5. Expose NativeCallProxy.h**
<br>Native application implements NativeCallsProtocol defined in following file:
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