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Flight HUD: Do a barrel roll fix

This is a fix to make FlightHUD work with Do a barrel roll mod.

This fix removes all estimation of roll angle, it just inject to RenderSystem and retrive the value camera.getRotation().
So, no matter how other mods rotates the view, it will always be perfict align to the player ViewRotation.

Related Projects:

Source code for each version

  1. 1.18.2: https://github.com/HuJK/FlightHUD-Do-a-Barrel-Roll-Fix/tree/dabr-1.18.2
  2. 1.19.4: https://github.com/HuJK/FlightHUD-Do-a-Barrel-Roll-Fix/tree/dabr-1.19.4
  3. 1.20~1.20.4: https://github.com/HuJK/FlightHUD-Do-a-Barrel-Roll-Fix/tree/dabr-1.20
  4. 1.20.5~1.20.6: https://github.com/HuJK/FlightHUD-Do-a-Barrel-Roll-Fix/tree/dabr-1.20.5
  5. 1.21~1.21.1: https://github.com/HuJK/FlightHUD-Do-a-Barrel-Roll-Fix/tree/dabr-1.21

Demo video

Demo video

FlightHUD

Flight HUD is a client side Fabric Minecraft Mod that adds a flight style HUD like one you would see in a flight simulator.

Screenshot

HUD Screenshot

Features

  • pitch ladder
  • artificial horizon
  • flight path (prograde vector)
  • air speed with sliding scale
  • heading with sliding scale
  • direction ordinals and axes
  • altitude with sliding scale (relative to block zero)
  • height (distance from ground)
  • elevation summary showing
    • void damage mark
    • block zero
    • ground level
    • build limit
    • current altitude
  • elytra health percentage
  • location in x/z

HUD Components