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尝试在unity中以各种方法实现水的渲染

波动方程实现的水面

波动方程实现的水面

参考资源

《GPU Gems》

github.com/AsehesL/UnityWaveEquation

github.com/dbrizov/Unity-WaterBuoyancy

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Render the water in unity (水渲染)

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