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Moved Original Chrono-Pause Project over to v2
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Infin8Gamer1 committed Oct 22, 2019
1 parent 373e1f4 commit a8cbfe7
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19 changes: 19 additions & 0 deletions Assets/Levels/Level1.txt
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width 32
height 16
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17 changes: 17 additions & 0 deletions Assets/Levels/Level2.txt
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width 18
height 14
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11 changes: 11 additions & 0 deletions Assets/Levels/TestLevel.txt
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width 16
height 8
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24 changes: 24 additions & 0 deletions Assets/Shaders/defaultShader.frag
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#version 330 core

uniform vec4 blendColor;
uniform vec4 tintColor;
uniform vec2 textureOffset;
uniform sampler2D diffuse;

in vec4 vertexColor;
in vec2 textureCoordinate;

out vec4 fragColor;

void main()
{
vec2 offsetTexCoord = textureCoordinate + textureOffset;

if(offsetTexCoord.x > 1.0)
offsetTexCoord.x -= 1.0;

if(offsetTexCoord.y > 1.0)
offsetTexCoord.y -= 1.0;

fragColor = texture2D(diffuse, offsetTexCoord) * vertexColor * blendColor * tintColor;
}
19 changes: 19 additions & 0 deletions Assets/Shaders/defaultShader.vert
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#version 330 core

uniform mat4 projectionMatrix;
uniform mat4 viewMatrix;
uniform mat4 worldMatrix;

in vec4 positionAttribute;
in vec4 vertexColorAttribute;
in vec2 textureCoordinateAttribute;

out vec4 vertexColor;
out vec2 textureCoordinate;

void main()
{
vertexColor = vertexColorAttribute;
textureCoordinate = textureCoordinateAttribute;
gl_Position = projectionMatrix * viewMatrix * worldMatrix * positionAttribute;
}
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1 change: 1 addition & 0 deletions Assets/Textures/LICENCES.txt
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https://opengameart.org/users/rrcaseyr - TELEPORT.PNG - (CC BY-SA 4.0)
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Binary file added Assets/Textures/UI pack Space/PNG/crossair_black.png
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81 changes: 81 additions & 0 deletions Assets/Textures/UI pack Space/Spritesheet/uipackSpace_sheet.xml
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<TextureAtlas imagePath="sheet.png">
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<SubTexture name="square_shadow.png" x="386" y="288" width="19" height="26"/>
</TextureAtlas>
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