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Change inline checks to new style (foundryvtt#15909)
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* Change inline checks to new style

* basic:true

* type:

* class-spell
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TikaelSol authored Aug 8, 2024
1 parent 11e4883 commit 4e115a3
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4 changes: 2 additions & 2 deletions packs/abomination-vaults-bestiary/afflicted-irnakurse.json
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},
"category": "offensive",
"description": {
"value": "<p>A non-evil creature hit by an irnakurse's tentacle is overwhelmed with corrupted images of a ruined life and must succeed at a @Check[type:will|dc:28] save or be @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2} (or @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 4} on a critical failure).</p>\n<p>After attempting this save, a creature is temporarily immune to Mind Lash for 24 hours.</p>"
"value": "<p>A non-evil creature hit by an irnakurse's tentacle is overwhelmed with corrupted images of a ruined life and must succeed at a @Check[will|dc:28] save or be @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2} (or @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 4} on a critical failure).</p>\n<p>After attempting this save, a creature is temporarily immune to Mind Lash for 24 hours.</p>"
},
"publication": {
"license": "OGL",
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},
"category": "offensive",
"description": {
"value": "<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The irnakurse unleashes an alien shriek of nightmarish horror and pain. All non-evil creatures within a @Template[type:emanation|distance:10] must attempt a @Check[type:will|dc:28] save. The irnakurse can Sustain Soul Scream for up to 6 rounds; each time it does, it repeats the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and is temporarily immune to Soul Scream for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is stupefied 1. Further failed saves against Soul Scream increase the condition value by 1, to a maximum of stupefied 4. Each time the character gets a full night's rest, the stupefied condition gained from Soul Scream decreases by 1.</p>\n<p><strong>Critical Failure</strong> As failure, except the stupefied value increases by 2 instead of by 1.</p>"
"value": "<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The irnakurse unleashes an alien shriek of nightmarish horror and pain. All non-evil creatures within a @Template[emanation|distance:10] must attempt a @Check[will|dc:28] save. The irnakurse can Sustain Soul Scream for up to 6 rounds; each time it does, it repeats the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and is temporarily immune to Soul Scream for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is stupefied 1. Further failed saves against Soul Scream increase the condition value by 1, to a maximum of stupefied 4. Each time the character gets a full night's rest, the stupefied condition gained from Soul Scream decreases by 1.</p>\n<p><strong>Critical Failure</strong> As failure, except the stupefied value increases by 2 instead of by 1.</p>"
},
"frequency": {
"max": 1,
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4 changes: 2 additions & 2 deletions packs/abomination-vaults-bestiary/aller-rosk.json
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Expand Up @@ -191,7 +191,7 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Damage[2d6[void]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> @Damage[2d6[void]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.</p>"
"value": "<p><strong>Saving Throw</strong> @Check[fortitude|dc:22]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Damage[2d6[void]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> @Damage[2d6[void]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.</p>"
},
"publication": {
"license": "OGL",
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},
"category": "offensive",
"description": {
"value": "<p>Any living, non-elf creature hit by Aller's attack must succeed at a @Check[type:fortitude|dc:22] save or become @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.</p>"
"value": "<p>Any living, non-elf creature hit by Aller's attack must succeed at a @Check[fortitude|dc:22] save or become @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.</p>"
},
"publication": {
"license": "OGL",
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4 changes: 2 additions & 2 deletions packs/abomination-vaults-bestiary/augrael.json
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Expand Up @@ -226,7 +226,7 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:20]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Damage[2d6[void]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> @Damage[2d6[void]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.</p>"
"value": "<p><strong>Saving Throw</strong> @Check[fortitude|dc:20]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @Damage[2d6[void]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> @Damage[2d6[void]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.</p>"
},
"publication": {
"license": "OGL",
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},
"category": "offensive",
"description": {
"value": "<p>Any living, non-elf creature hit by Augrael's attack must succeed at a @Check[type:fortitude|dc:20] save or become @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.</p>"
"value": "<p>Any living, non-elf creature hit by Augrael's attack must succeed at a @Check[fortitude|dc:20] save or become @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.</p>"
},
"publication": {
"license": "OGL",
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2 changes: 1 addition & 1 deletion packs/abomination-vaults-bestiary/azvalvigander.json
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Expand Up @@ -752,7 +752,7 @@
},
"category": "offensive",
"description": {
"value": "<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18]</p>\n<p><strong>Onset</strong> [[/br 1d4 #days]]{1d4 days}</p>\n<hr />\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 3} (1 day)</p>"
"value": "<p><strong>Saving Throw</strong> @Check[fortitude|dc:18]</p>\n<p><strong>Onset</strong> [[/br 1d4 #days]]{1d4 days}</p>\n<hr />\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 3} (1 day)</p>"
},
"publication": {
"license": "OGL",
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2 changes: 1 addition & 1 deletion packs/abomination-vaults-bestiary/barcumbuk.json
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Expand Up @@ -1423,7 +1423,7 @@
},
"category": "offensive",
"description": {
"value": "<p>The erinys hovers in place if they are flying and fires one arrow at any number of creatures in a @Template[type:cone|distance:30]. Each attack is rolled separately. This counts as one attack for the purpose of the erinys's multiple attack penalty.</p>"
"value": "<p>The erinys hovers in place if they are flying and fires one arrow at any number of creatures in a @Template[cone|distance:30]. Each attack is rolled separately. This counts as one attack for the purpose of the erinys's multiple attack penalty.</p>"
},
"publication": {
"license": "OGL",
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8 changes: 4 additions & 4 deletions packs/abomination-vaults-bestiary/befuddling-gas-trap.json
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Expand Up @@ -16,7 +16,7 @@
},
"category": null,
"description": {
"value": "<p><strong>Trigger</strong> Both secret doors are closed and at least one creature is in the room</p>\n<hr />\n<p><strong>Effect</strong> Gas fills the chamber. Creatures within the chamber must succeed on a @Check[type:fortitude|dc:30] save or become @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (@UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} on a critical failure). The trap then rolls initiative.</p>"
"value": "<p><strong>Trigger</strong> Both secret doors are closed and at least one creature is in the room</p>\n<hr />\n<p><strong>Effect</strong> Gas fills the chamber. Creatures within the chamber must succeed on a @Check[fortitude|dc:30] save or become @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (@UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} on a critical failure). The trap then rolls initiative.</p>"
},
"publication": {
"license": "OGL",
Expand Down Expand Up @@ -60,14 +60,14 @@
}
],
"stealth": {
"details": "<p>+21 (expert) or @Check[type:perception|dc:31|traits:action:seek] (expert) to notice the hidden override mechanism in the north wall</p>",
"details": "<p>+21 (expert) or @Check[perception|dc:31|traits:action:seek] (expert) to notice the hidden override mechanism in the north wall</p>",
"value": 21
}
},
"creatureType": "",
"details": {
"description": "<p>Seven nozzles hidden within holes in the 15‑foot-high ceiling release a poison gas.</p>",
"disable": "<p>@Check[type:thievery|dc:33|name:Disable Hidden Mechanism|traits:action:disable-a-device] (master) to disable the hidden mechanism on the north wall, immediately sucking the gas from the room, or @Check[type:thievery|dc:29|name:Plug One Nozzle|traits:action:disable-a-device] (expert) to adequately plug one of the seven nozzles. When all seven nozzles are plugged or destroyed, the trap is deactivated.</p>",
"disable": "<p>@Check[thievery|dc:33|name:Disable Hidden Mechanism|traits:action:disable-a-device] (master) to disable the hidden mechanism on the north wall, immediately sucking the gas from the room, or @Check[thievery|dc:29|name:Plug One Nozzle|traits:action:disable-a-device] (expert) to adequately plug one of the seven nozzles. When all seven nozzles are plugged or destroyed, the trap is deactivated.</p>",
"isComplex": true,
"level": {
"value": 11
Expand All @@ -78,7 +78,7 @@
"title": "Pathfinder #165: Eyes of Empty Death"
},
"reset": "<p>After an hour, the trap deactivates; the gas disperses slowly, and the doors can be opened again. After 24 hours, the gas builds up and the trap can be triggered again.</p>",
"routine": "<p>(1 action) The gas intensifies. Each creature in the room must make a @Check[type:fortitude|dc:30].</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and becomes temporarily immune to the gas for 1 hour, though if the creature has already been stupefied by the trap, that condition remains for its normal duration.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours. If the target is already stupefied, the condition value increases by 1 (to a maximum of stupefied 4) and the target takes @Damage[8d6[mental]] damage.</p>\n<p><strong>Critical Effect</strong> As failure, except the target takes double the mental damage.</p>"
"routine": "<p>(1 action) The gas intensifies. Each creature in the room must make a @Check[fortitude|dc:30].</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and becomes temporarily immune to the gas for 1 hour, though if the creature has already been stupefied by the trap, that condition remains for its normal duration.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours. If the target is already stupefied, the condition value increases by 1 (to a maximum of stupefied 4) and the target takes @Damage[8d6[mental]] damage.</p>\n<p><strong>Critical Effect</strong> As failure, except the target takes double the mental damage.</p>"
},
"saves": {
"fortitude": {
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2 changes: 1 addition & 1 deletion packs/abomination-vaults-bestiary/belcorra-haruvex.json
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Expand Up @@ -3104,7 +3104,7 @@
},
"category": "offensive",
"description": {
"value": "<p>Belcorra stares at a creature she can see within 30 feet. The target takes @Damage[9d6[mental]] damage (@Check[type:will|dc:33|basic:true] save).</p>\n<p>A creature that fails its save is also @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 1 minute.</p>"
"value": "<p>Belcorra stares at a creature she can see within 30 feet. The target takes @Damage[9d6[mental]] damage (@Check[will|dc:33|basic] save).</p>\n<p>A creature that fails its save is also @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 1 minute.</p>"
},
"publication": {
"license": "OGL",
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4 changes: 2 additions & 2 deletions packs/abomination-vaults-bestiary/beluthus.json
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Expand Up @@ -991,7 +991,7 @@
},
"category": "offensive",
"description": {
"value": "<p>The devourer touches a creature within reach, dealing @Damage[8d6[void]] damage (@Check[type:fortitude|dc:31|basic:true] save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a @UUID[Compendium.pf2e.spells-srd.Item.Wish] spell. Destroying the devourer or successfully counteracting Devour Soul (see spell deflection) releases the soul. The devourer can hold only one soul at a time.</p>\n<p>A soul has 5 soul charges per level of the originating creature (see the soul spells ability below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as <em>wish</em>.</p>"
"value": "<p>The devourer touches a creature within reach, dealing @Damage[8d6[void]] damage (@Check[fortitude|dc:31|basic] save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a @UUID[Compendium.pf2e.spells-srd.Item.Wish] spell. Destroying the devourer or successfully counteracting Devour Soul (see spell deflection) releases the soul. The devourer can hold only one soul at a time.</p>\n<p>A soul has 5 soul charges per level of the originating creature (see the soul spells ability below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as <em>wish</em>.</p>"
},
"publication": {
"license": "OGL",
Expand Down Expand Up @@ -1024,7 +1024,7 @@
},
"category": "offensive",
"description": {
"value": "<p>When the devourer damages a living creature with its claw Strike, the devourer gains 10 temporary Hit Points and the creature must succeed at a @Check[type:fortitude|dc:24] save or become @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1}. Further damage dealt by the devourer increases the condition value by 1 on a failed save, to a maximum of drained 4.</p>"
"value": "<p>When the devourer damages a living creature with its claw Strike, the devourer gains 10 temporary Hit Points and the creature must succeed at a @Check[fortitude|dc:24] save or become @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1}. Further damage dealt by the devourer increases the condition value by 1 on a failed save, to a maximum of drained 4.</p>"
},
"publication": {
"license": "OGL",
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