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Walnut is a simple application framework for Vulkan and Dear ImGui apps

C++ 2,199 420 Updated Jan 27, 2025

Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)

C# 302 35 Updated Mar 27, 2023

Unreal Engine hot update manage and package plugin.

C++ 1,295 342 Updated Oct 24, 2024

Unity GPU布料物理模拟入门

C# 68 11 Updated Apr 15, 2021

From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization"

Python 758 43 Updated Dec 2, 2024

[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 2,127 92 Updated Aug 5, 2024

Asset Viewer for Uma Musume

C# 44 5 Updated Feb 2, 2025

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,157 581 Updated Mar 3, 2025

Reusable RendererFeature of MobileScreenSpacePlanarReflection

C# 1,099 160 Updated Nov 14, 2022

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,709 1,725 Updated Mar 5, 2025

Understand Human Behavior to Align True Needs

Python 3,776 341 Updated Jul 20, 2024

various benchmark scenes for SRP batcher ( both LWRP & HDRP )

C# 217 78 Updated Jan 28, 2022

Unity BiRP vs URP Benchmark 2.0

ShaderLab 14 2 Updated Nov 12, 2023
C# 8 1 Updated Jan 15, 2025

Volumetric Clouds for Unity URP (Universal Render Pipeline).

C# 226 14 Updated Mar 5, 2025

Personal repository of tutorials and examples to understand the basics of DirectX 12 Raytracing (DXR)

C++ 55 9 Updated Oct 11, 2020

Shadow Volume for Static-Scene-Object of Unity

C# 164 28 Updated May 21, 2019

ComfyUI node that let you pick the way in which prompt weights are interpreted

Python 352 32 Updated Aug 7, 2024

physically based path tracer on gpu

Makefile 55 8 Updated Aug 16, 2020

A massively parallel, high-level programming language

Rust 18,457 457 Updated Feb 23, 2025

哔哩下载姬downkyi,哔哩哔哩网站视频下载工具,支持批量下载,支持8K、HDR、杜比视界,提供工具箱(音视频提取、去水印等)。

C# 22,216 2,411 Updated Feb 5, 2025

Real-Time Rendering Framework

C++ 2,802 513 Updated Jan 7, 2025

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

C++ 1,326 208 Updated Jun 19, 2024

Ray tracing examples and tutorials using VK_KHR_ray_tracing

C++ 1,467 153 Updated Sep 17, 2024

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU

C++ 1,080 192 Updated Mar 10, 2024

AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.

C 234 52 Updated Feb 28, 2025

in unity,we use computerShader compress RGBA texture by BC3、ETC2、ASTC

HLSL 42 8 Updated Sep 28, 2021

Texture processing tools with support for Direct3D 10 and 11 formats.

C++ 589 214 Updated Dec 21, 2020

The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.

C 1,113 248 Updated Feb 14, 2025
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