Stars
Python rich client for visual protein Sequence to Structure Analysis
Pymol-open-source wheels for Python on Windows.
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
Easy to integrate Vulkan memory allocation library
PyMod 3 - sequence similarity searches, multiple sequence/structure alignments, and homology modeling within PyMOL.
NVIDIA Linux open GPU kernel module source
C++ examples for the Vulkan graphics API
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Based on the Unite Austin 2017 talk by Ryan Hipple. This version allows you to have instanced objects as well.
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Simple Python script that simplifies C++ compiler errors. Useful when using heavily-templated libraries.
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Schrodinger-developed 2D Coordinate Generation
Header only wrapper around google's abseil-cpp
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A really fast C++ library for Delaunay triangulation of 2D points
Code repository for Vulkan Cookbook by Packt
Breakout with Vulkan to test Uniform Data Transfer Methods
Vulkan & C++17 based Scene Graph Project