Skip to content
View JasonPool's full-sized avatar

Block or report JasonPool

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.

C# 1,282 96 Updated Mar 4, 2024

A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing lis…

C 8,760 1,679 Updated Jan 29, 2025

Zero encoding extreme performance binary serializer for C# and Unity.

C# 3,487 212 Updated Feb 6, 2025

mimalloc is a compact general purpose allocator with excellent performance.

C 10,931 900 Updated Feb 7, 2025

设备指纹 获取真实的IMEI AndroidId 序列号 MAC地址等,Android模拟器检测,检测Android模拟器 ,作为可信DeviceID,应对防刷需求等 Android设备指纹 How to detect Android emulator

Java 1,402 287 Updated Dec 13, 2023

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

C# 13,713 2,629 Updated Dec 8, 2022

A uGUI based console to see debug messages and execute commands during gameplay in Unity

C# 2,277 233 Updated Oct 27, 2024

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

C# 1,835 140 Updated Aug 25, 2024

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…

C# 6,065 1,458 Updated Sep 5, 2023

unity3d resources management system

C# 2,616 501 Updated Feb 6, 2025

为xLua集成几个常用库,方便使用

C 609 239 Updated Aug 31, 2023

An MVVM & Databinding framework that can use C# and Lua to develop games

C# 1,981 369 Updated Nov 12, 2024

程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).

Dockerfile 68,890 8,814 Updated Feb 3, 2025

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

C# 2,395 399 Updated Aug 14, 2024

Provides an efficient allocation free async/await integration for Unity.

C# 8,713 863 Updated Jan 7, 2025

Sprite glow effect with HDR outline

ShaderLab 2,312 206 Updated Jan 19, 2024

Cross-engine tool for lossless compression of sprites with identical areas

Rust 1,374 147 Updated Nov 27, 2024

A wonderful list of Game Development resources.

3,280 447 Updated Jan 24, 2025

提升你的生产力。

C# 2,637 523 Updated Jun 18, 2024

Easy to parse data and spritesheets for emoji

HTML 2,598 307 Updated Mar 28, 2024

HybridCLR 示例项目

C# 867 181 Updated Feb 5, 2025

全国各省市停贷通知汇总

HTML 20,741 2,179 Updated Jul 13, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,805 687 Updated Jan 17, 2025

The C# to Lua compiler

C# 1,240 202 Updated Sep 20, 2024

Unity资源管理框架

C# 347 46 Updated Feb 13, 2024

Lightweight and fast library written in C# for reading Microsoft Excel files

C# 4,064 981 Updated Oct 15, 2024

Industry-standard navigation-mesh toolset for games

C++ 6,751 1,640 Updated Dec 31, 2024

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,322 381 Updated Feb 16, 2023
Next