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Windows 10 Anniversary Update - November 2016 Update
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19 changes: 9 additions & 10 deletions README.md
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Expand Up @@ -153,7 +153,7 @@ For additional Windows samples, see [Windows on GitHub](http://microsoft.github.
<tr>
<td><a href="Samples/3DPrinting">3D Printing</a></td>
<td><a href="Samples/3DPrintingFromUnity">3D Printing from Unity</a></td>
<td><a href="Samples/XamlAutoSuggestBox">AutoSuggestBox migration</a></td>
<td><a href="Samples/XamlAutoSuggestBox">AutoSuggestBox</a></td>
</tr>
<tr>
<td><a href="Samples/XamlBottomUpList">Bottom-up list (XAML)</a></td>
Expand Down Expand Up @@ -294,46 +294,45 @@ For additional Windows samples, see [Windows on GitHub](http://microsoft.github.
</tr>
<tr>
<td><a href="Samples/BluetoothLEClient">Bluetooth Low Energy client</a></td>
<td><a href="Samples/CameraBarcodeScanner">Camera barcode scanner</a></td>
<td><a href="Samples/CashDrawer">Cash drawer</a></td>
<td><a href="Samples/Compass">Compass</a></td>
</tr>
<tr>
<td><a href="Samples/Compass">Compass</a></td>
<td><a href="Samples/CustomHidDeviceAccess">Custom HID device</a></td>
<td><a href="Samples/CustomSensors">Custom sensors</a></td>
<td><a href="Samples/CustomSerialDeviceAccess">Custom serial device</a></td>
</tr>
<tr>
<td><a href="Samples/CustomSerialDeviceAccess">Custom serial device</a></td>
<td><a href="Samples/CustomUsbDeviceAccess">Custom USB device</a></td>
<td><a href="Samples/DeviceEnumerationAndPairing">Device enumeration and pairing</a></td>
<td><a href="Samples/IoT-GPIO">General Purpose Input/Output (GPIO)</a></td>
</tr>
<tr>
<td><a href="Samples/IoT-GPIO">General Purpose Input/Output (GPIO)</a></td>
<td><a href="Samples/Gyrometer">Gyrometer</a></td>
<td><a href="Samples/Inclinometer">Inclinometer</a></td>
<td><a href="Samples/IoT-I2C">Inter-Integrated Circuit (I2C)</a></td>
</tr>
<tr>
<td><a href="Samples/IoT-I2C">Inter-Integrated Circuit (I2C)</a></td>
<td><a href="Samples/LampDevice">Lamp device</a></td>
<td><a href="Samples/LightSensor">Light sensor</a></td>
<td><a href="Samples/MagneticStripeReader">Magnetic stripe reader</a></td>
</tr>
<tr>
<td><a href="Samples/MagneticStripeReader">Magnetic stripe reader</a></td>
<td><a href="Samples/Nfc">Near field communication (NFC)</a></td>
<td><a href="Samples/NfcProvisioner">NFC enterprise provisioner</a></td>
<td><a href="Samples/OrientationSensor">Orientation sensor</a></td>
</tr>
<tr>
<td><a href="Samples/OrientationSensor">Orientation sensor</a></td>
<td><a href="Samples/Pedometer">Pedometer</a></td>
<td><a href="Samples/PosPrinter">POS printer</a></td>
<td><a href="Samples/ProximitySensor">Proximity sensor</a></td>
</tr>
<tr>
<td><a href="Samples/ProximitySensor">Proximity sensor</a></td>
<td><a href="Samples/RadialController">Radial controller</a></td>
<td><a href="Samples/RelativeInclinometer">Relative inclinometer</a></td>
<td><a href="Samples/SerialArduino">Serial Arduino</a></td>
</tr>
<tr>
<td><a href="Samples/SerialArduino">Serial Arduino</a></td>
<td><a href="Samples/IoT-SPI">Serial Peripheral Interface (SPI)</a></td>
<td><a href="Samples/SimpleOrientationSensor">Simple orientation sensor</a></td>
</tr>
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11 changes: 10 additions & 1 deletion Samples/3DPrinting/README.md
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Expand Up @@ -5,7 +5,16 @@

# 3D Printing Sample

This sample demonstrates a number of different tasks associated with 3D printing and editing the 3MF file type.
Shows several tasks for 3D printing and editing the 3MF file type.

> **Note:** This sample is part of a large collection of UWP feature samples.
> If you are unfamiliar with Git and GitHub, you can download the entire collection as a
> [ZIP file](https://github.com/Microsoft/Windows-universal-samples/archive/master.zip), but be
> sure to unzip everything to access shared dependencies. For more info on working with the ZIP file,
> the samples collection, and GitHub, see [Get the UWP samples from GitHub](https://aka.ms/ovu2uq).
> For more samples, see the [Samples portal](https://aka.ms/winsamples) on the Windows Dev Center.
Specifically, this sample shows how to:

- Create a 3MF printing package programmatically
- Create a .3mf file from XML data
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32 changes: 18 additions & 14 deletions Samples/3DPrintingFromUnity/README.md
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Expand Up @@ -6,13 +6,17 @@

# 3D Printing from Unity sample

This sample demonstrates loading a Unity 3D asset
into the Windows 10 3D print dialog.
From there,
the user can repair the model,
make simple modifications,
Shows how to load a Unity 3D asset into the Windows 10 3D print dialog.
From there, the user can repair the model, make simple modifications,
and send it to a local 3D printer or an online 3D print service.

> **Note:** This sample is part of a large collection of UWP feature samples.
> If you are unfamiliar with Git and GitHub, you can download the entire collection as a
> [ZIP file](https://github.com/Microsoft/Windows-universal-samples/archive/master.zip), but be
> sure to unzip everything to access shared dependencies. For more info on working with the ZIP file,
> the samples collection, and GitHub, see [Get the UWP samples from GitHub](https://aka.ms/ovu2uq).
> For more samples, see the [Samples portal](https://aka.ms/winsamples) on the Windows Dev Center.
**Note** that this is not a traditional sample
that you can simply load into Visual Studio.
Follow the instructions below to create and run the sample.
Expand All @@ -34,15 +38,15 @@ In addition to Visual Studio and the Windows SDK, you need the following:
This application comes preinstalled with Windows 10.
If you have uninstalled it,
you can
[reinstall it from the Store](https://www.microsoft.com/en-us/store/apps/3d-builder/9wzdncrfj3t6 "3D Builder").
[reinstall it from the Store](https://www.microsoft.com/store/apps/3d-builder/9wzdncrfj3t6 "3D Builder").

A basic understanding of Unity is assumed.
Learn how to get started with Unity
[here](https://unity3d.com/learn/tutorials "Unity tutorials")

# Create the sample

We provide only the scripts `Print3D.cs` and `Turn.cs`.
We provide only the scripts Print3D.cs and Turn.cs.
You will create the scene and the model (fbx model, material, and texture)
yourself.

Expand All @@ -67,16 +71,16 @@ yourself.

7. Go to the All Scripts folder, right-click an empty space,
and select **Import New Asset**.
Select the `Print3D.cs` and (optionally) `Turn.cs` files from this sample.
The `Turn.cs` script lets the user rotate the object and inspect
Select the Print3D.cs and (optionally) Turn.cs files from this sample.
The Turn.cs script lets the user rotate the object and inspect
it within the Unity editor.

8. Expand the GameObject you created in step 3
to reveal the **cruscarp** node.
Expand the **cruscarp** node to reveal a second
**cruscarp** node. This is the rendering mesh.

9. Drag the `Print3D.cs` file (and optionally `Turn.cs` file)
9. Drag the Print3D.cs file (and optionally Turn.cs file)
from the All Scripts folder onto the rendering mesh node
you revealed in step 8.

Expand All @@ -97,7 +101,7 @@ yourself.
<SDKReference Include="WindowsMobile, Version=10.0.N.0.0">

(The value of N will depend on the SDK you are using.)
Delete the extra `.0`:
Delete the extra .0:

<TargetPlatformVersion>10.0.N.0</TargetPlatformVersion>

Expand Down Expand Up @@ -130,9 +134,9 @@ that has been generated using the commented function in Print3D.cs.

* [3D Printing in Windows](https://www.microsoft.com/3d)

* [**Windows.Graphics.Printing3D** namespace](https://msdn.microsoft.com/library/windows/apps/windows.graphics.printing3d.aspx)
* [**Print3DManager** class](https://msdn.microsoft.com/library/windows/apps/windows.graphics.printing3d.print3dmanager.aspx) launches the print dialog
* [**Printing3D3MFPackage** class](https://msdn.microsoft.com/library/windows/apps/windows.graphics.printing3d.printing3d3mfpackage.aspx).
* [Windows.Graphics.Printing3D namespace](https://msdn.microsoft.com/library/windows/apps/windows.graphics.printing3d.aspx)
* [Print3DManager class](https://msdn.microsoft.com/library/windows/apps/windows.graphics.printing3d.print3dmanager.aspx) launches the print dialog
* [Printing3D3MFPackage class](https://msdn.microsoft.com/library/windows/apps/windows.graphics.printing3d.printing3d3mfpackage.aspx).

## System requirements

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18 changes: 12 additions & 6 deletions Samples/Accelerometer/README.md
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Expand Up @@ -5,9 +5,15 @@

# Accelerometer sample

This sample shows how to use the [**Accelerometer**](http://msdn.microsoft.com/library/windows/apps/br225687) class.
Shows how to use the [Accelerometer](http://msdn.microsoft.com/library/windows/apps/br225687) class, and
allows the user to view the acceleration forces along the X-, Y-, and Z-axes for a 3-axis accelerometer.

This sample allows the user to view the acceleration forces along the X-, Y-, and Z-axes for a 3-axis accelerometer.
> **Note:** This sample is part of a large collection of UWP feature samples.
> If you are unfamiliar with Git and GitHub, you can download the entire collection as a
> [ZIP file](https://github.com/Microsoft/Windows-universal-samples/archive/master.zip), but be
> sure to unzip everything to access shared dependencies. For more info on working with the ZIP file,
> the samples collection, and GitHub, see [Get the UWP samples from GitHub](https://aka.ms/ovu2uq).
> For more samples, see the [Samples portal](https://aka.ms/winsamples) on the Windows Dev Center.
The sample asks you to choose an accelerometer.

Expand Down Expand Up @@ -49,17 +55,17 @@ When you choose the **Enable** button for the **Data Events** option, the app be

### Samples

[**Display orientation** sample](../DisplayOrientation)
[Display orientation sample](../DisplayOrientation)

### Reference

[**Accelerometer.GetCurrentReading** method](http://msdn.microsoft.com/library/windows/apps/br225699)
[Accelerometer.GetCurrentReading method](http://msdn.microsoft.com/library/windows/apps/br225699)

[**Accelerometer.ReadingChanged** event handler](http://msdn.microsoft.com/library/windows/apps/br225702)
[Accelerometer.ReadingChanged event handler](http://msdn.microsoft.com/library/windows/apps/br225702)

[Quickstart: Responding to user movement with the accelerometer](http://msdn.microsoft.com/library/windows/apps/hh465265)

[**Windows.Devices.Sensors** namespace](http://go.microsoft.com/fwlink/p/?linkid=241981)
[Windows.Devices.Sensors namespace](http://go.microsoft.com/fwlink/p/?linkid=241981)

## System requirements

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12 changes: 10 additions & 2 deletions Samples/ActivitySensor/README.md
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Expand Up @@ -5,9 +5,17 @@

# Activity detection sensor sample

This sample demonstrates the use of the Windows.Devices.Sensors.ActivitySensor API.
Shows how to use the [ActivitySensor](https://msdn.microsoft.com/library/windows/apps/windows.devices.sensors.activitysensor.aspx)
class to interact with the activity detection functionality on the system.

This sample allows the user to interact with the activity detection functionality on the system. You can choose one of four scenarios:
> **Note:** This sample is part of a large collection of UWP feature samples.
> If you are unfamiliar with Git and GitHub, you can download the entire collection as a
> [ZIP file](https://github.com/Microsoft/Windows-universal-samples/archive/master.zip), but be
> sure to unzip everything to access shared dependencies. For more info on working with the ZIP file,
> the samples collection, and GitHub, see [Get the UWP samples from GitHub](https://aka.ms/ovu2uq).
> For more samples, see the [Samples portal](https://aka.ms/winsamples) on the Windows Dev Center.
You can choose one of four scenarios:

- Current activity
- History
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25 changes: 13 additions & 12 deletions Samples/AdaptiveStreaming/README.md
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Expand Up @@ -5,9 +5,16 @@

# Adaptive streaming sample

This sample demonstrates various features of the AdaptiveMediaSource object,
Shows various features of the AdaptiveMediaSource object,
used in conjunction with MediaSource, MediaPlaybackItem, MediaPlayer and MediaPlayerElement.

> **Note:** This sample is part of a large collection of UWP feature samples.
> If you are unfamiliar with Git and GitHub, you can download the entire collection as a
> [ZIP file](https://github.com/Microsoft/Windows-universal-samples/archive/master.zip), but be
> sure to unzip everything to access shared dependencies. For more info on working with the ZIP file,
> the samples collection, and GitHub, see [Get the UWP samples from GitHub](https://aka.ms/ovu2uq).
> For more samples, see the [Samples portal](https://aka.ms/winsamples) on the Windows Dev Center.
This sample demonstrates the following:

**Using a simple adaptive streaming URI**
Expand Down Expand Up @@ -146,17 +153,11 @@ To obtain information about Microsoft Visual Studio 2015 and the tools for devel

### Reference

[AdaptiveMediaSource](https://msdn.microsoft.com/en-us/library/windows/apps/windows.media.streaming.adaptive.adaptivemediasource.aspx)

[AdaptiveMediaSourceAdvancedSettings](https://msdn.microsoft.com/en-us/library/windows/apps/windows.media.streaming.adaptive.adaptivemediasourceadvancedsettings.aspx)

[Windows.Media.Streaming.Adaptive namespace](https://msdn.microsoft.com/en-us/library/windows/apps/windows.media.streaming.adaptive.aspx)

[How client pass tokens to Azure Media Services Key delivery services]
(http://mingfeiy.com/how-client-pass-tokens-to-azure-media-services-key-delivery-services).

[An End-to-End Prototype of AES Encryption with ACS Authentication and ACS Token Authorization]
(https://azure.microsoft.com/en-us/blog/an-end-to-end-prototype-of-aes-encryption-with-acs-authentication-and-acs-token-authorization/).
[AdaptiveMediaSource](https://msdn.microsoft.com/library/windows/apps/windows.media.streaming.adaptive.adaptivemediasource.aspx)
[AdaptiveMediaSourceAdvancedSettings](https://msdn.microsoft.com/library/windows/apps/windows.media.streaming.adaptive.adaptivemediasourceadvancedsettings.aspx)
[Windows.Media.Streaming.Adaptive namespace](https://msdn.microsoft.com/library/windows/apps/windows.media.streaming.adaptive.aspx)
[How client pass tokens to Azure Media Services Key delivery services](http://mingfeiy.com/how-client-pass-tokens-to-azure-media-services-key-delivery-services)
[An End-to-End Prototype of AES Encryption with ACS Authentication and ACS Token Authorization](https://azure.microsoft.com/blog/an-end-to-end-prototype-of-aes-encryption-with-acs-authentication-and-acs-token-authorization/).

## System requirements

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23 changes: 17 additions & 6 deletions Samples/AdvancedCasting/README.md
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@@ -1,11 +1,22 @@
<!---
<!---
category: AudioVideoAndCamera
samplefwlink: http://go.microsoft.com/fwlink/p/?LinkId=620480
--->

# Advanced casting sample

This sample shows how to use the APIs in the **Windows.Media.Casting** and **Windows.Media.DialProtocol** namespaces. It also illustrates how to use the **Windows.UI.ViewManagement.ProjectionManager** and **Windows.Devices.Enumeration.DevicePicker** APIs to render media on a remote device. It covers sending media to various devices- Miracast, DLNA, DIAL, and Bluetooth. For an intro to casting, see the *Basic Media Casting Sample*.
Shows how to use the **Windows.Media.Casting** and **Windows.Media.DialProtocol** namespaces.
Also shows how to use the **Windows.UI.ViewManagement.ProjectionManager** and **Windows.Devices.Enumeration.DevicePicker** APIs
to render media on a remote device. It covers sending media to various devices: Miracast, DLNA, DIAL, and Bluetooth.

> **Note:** This sample is part of a large collection of UWP feature samples.
> If you are unfamiliar with Git and GitHub, you can download the entire collection as a
> [ZIP file](https://github.com/Microsoft/Windows-universal-samples/archive/master.zip), but be
> sure to unzip everything to access shared dependencies. For more info on working with the ZIP file,
> the samples collection, and GitHub, see [Get the UWP samples from GitHub](https://aka.ms/ovu2uq).
> For more samples, see the [Samples portal](https://aka.ms/winsamples) on the Windows Dev Center.
For an intro to casting, see the *Basic Media Casting Sample*.

**Scenario 1: Media Element Casting 101:**
Press the *Cast* button next to the progress bar in the video element. Select the device you'd like to cast to.
Expand Down Expand Up @@ -34,10 +45,10 @@ This scenario brings all the prior scenarios together and shows how to use them
Related topics
--------------

[Windows.Media.Casting namespace](https://msdn.microsoft.com/en-us/library/windows/apps/windows.media.casting.aspx)
[Windows.Media.DialProtocol namespace](https://msdn.microsoft.com/en-us/library/windows/apps/windows.media.dialprotocol.aspx)
[Windows.UI.ViewManagement.ProjectionManager API](https://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.viewmanagement.projectionmanager.aspx)
[Windows.Devices.Enumeration.DevicePicker API](https://msdn.microsoft.com/en-us/library/windows/apps/windows.devices.enumeration.devicepicker.aspx)
[Windows.Media.Casting namespace](https://msdn.microsoft.com/library/windows/apps/windows.media.casting.aspx)
[Windows.Media.DialProtocol namespace](https://msdn.microsoft.com/library/windows/apps/windows.media.dialprotocol.aspx)
[Windows.UI.ViewManagement.ProjectionManager API](https://msdn.microsoft.com/library/windows/apps/windows.ui.viewmanagement.projectionmanager.aspx)
[Windows.Devices.Enumeration.DevicePicker API](https://msdn.microsoft.com/library/windows/apps/windows.devices.enumeration.devicepicker.aspx)

System requirements
-----------------------------
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32 changes: 20 additions & 12 deletions Samples/Advertising/README.md
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Expand Up @@ -5,10 +5,20 @@

# Advertising sample

This sample shows how to use the Microsoft Advertising SDK (Microsoft.Advertising) to show display ads and interstitial ads using the following methods:
- Creating an ad control to show display ads using only XAML / HTML markup
- Creating an ad control to show display ads programatically
- Creating an ad control to show interstitial video ads programatically
Shows how to use the Microsoft Advertising SDK (Microsoft.Advertising) to show display ads and interstitial ads.

> **Note:** This sample is part of a large collection of UWP feature samples.
> If you are unfamiliar with Git and GitHub, you can download the entire collection as a
> [ZIP file](https://github.com/Microsoft/Windows-universal-samples/archive/master.zip), but be
> sure to unzip everything to access shared dependencies. For more info on working with the ZIP file,
> the samples collection, and GitHub, see [Get the UWP samples from GitHub](https://aka.ms/ovu2uq).
> For more samples, see the [Samples portal](https://aka.ms/winsamples) on the Windows Dev Center.
Specifically, this sample shows how to:

- Create an ad control to show display ads using only XAML / HTML markup
- Create an ad control to show display ads programatically
- Create an ad control to show interstitial video ads programatically

## Prerequisites

Expand All @@ -18,26 +28,24 @@ It also requires the [internet client capability](https://msdn.microsoft.com/lib

When you incorporate this sample into your own app,
obtain your own ApplicationId and AdUnitId from the Dev Center.
See [Monetize with Ads](https://msdn.microsoft.com/en-us/library/windows/apps/mt170658.aspx) on MSDN
See [Monetize with Ads](https://msdn.microsoft.com/library/windows/apps/mt170658.aspx) on MSDN
for more details.

## Related topics

### Samples

[Store in-app purchase](/Samples/Store)
[Store in-app purchase](/Samples/Store)

## Reference

[Microsoft Advertising Client SDK API Reference](https://msdn.microsoft.com/en-US/library/mt313151(v=msads.30).aspx)
[Microsoft Advertising Client SDK API Reference](https://msdn.microsoft.com/library/windows/apps/mt691884.aspx)

### See also

[Getting Started](https://msdn.microsoft.com/en-US/library/mt313197(v=msads.30).aspx)

[Developer Walkthroughs](https://msdn.microsoft.com/en-US/library/mt313121(v=msads.30).aspx)

[Interstitial Ads](https://msdn.microsoft.com/en-US/library/mt313191(v=msads.30).aspx)
[Getting Started](https://msdn.microsoft.com/windows/uwp/monetize/get-started-with-microsoft-advertising-libraries)
[Developer Walkthroughs](https://msdn.microsoft.com/windows/uwp/monetize/developer-walkthroughs)
[Interstitial Ads](https://msdn.microsoft.com/windows/uwp/monetize/interstitial-ads)

## System requirements

Expand Down
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