- Canada
Stars
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Screened poisson reconstruction algorithm written in Rust
Fast AABB rendering plugin for Bevy Engine.
User interface engine with an integrated vector design tool, built in Rust
A terrain rendering plugin for the bevy game engine.
A large-scale real-world terrain renderer written in Rust using the Bevy game engine.
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
Starlane makes it easy to deploy and interoperate with secure WebAssembly code in the cloud, the edge, desktop, mobile and IoT environments.
A safe, extensible ORM and Query Builder for Rust
Data structures and algorithms for 3D geometric modeling.
A 3d gizmo for transforming entities in Bevy.
Polyline Rendering for Bevy
🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.
2D and 3D physics engines focused on performance.
In-App editor tools for bevy applications
An adapter for enabling Rayon-based concurrency on the Web with WebAssembly.
Build, bundle & ship your Rust WASM application to the web.
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Rust / Wasm framework for creating reliable and efficient web applications