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Showing results

Unity asset for adding outlines to game objects

C# 497 55 Updated May 23, 2024

Unity6的自定义渲染管线教程

C# 91 15 Updated Feb 6, 2025

Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理

309 37 Updated Jul 29, 2024

An extended Lua macro preprocessor

Lua 150 24 Updated Nov 16, 2022

[Unity] Scroll view component that can implement highly flexible animations.

C# 3,137 395 Updated Jul 8, 2022

Yet another protocol library like google protocol buffers , but simple and fast.

C 947 252 Updated Jul 8, 2024

Ant game engine

Lua 3,887 399 Updated Feb 14, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,823 686 Updated Jan 17, 2025

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,323 382 Updated Feb 16, 2023

Lightweight internationalization for use with C#, uses common __('...') syntax.

C# 108 20 Updated Sep 1, 2018

Productive, portable, and performant GPU programming in Python.

C++ 26,716 2,328 Updated Jan 6, 2025

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 18,346 1,406 Updated Jun 25, 2023

Lua language support for Godot Engine

C++ 679 46 Updated Nov 1, 2024

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 15,404 1,964 Updated Feb 9, 2025

Yet another bgfx lua binding

Lua 236 44 Updated May 21, 2024