Tags: Kammerjunk/vgstation13
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Fix test_box, make test_box primary repo map (vgstation-coders#11652) This both fixes the compile to test box which was broken by the removal of the celtic board. This also makes test_box the initial map ticked by vgstation.dme, since its basically box but just better in every way. This causes no issues with the way pomf currently has the watchdog set up to pick maps, and is better for testing.
- Chirp as a nymph! - IPC fixes and balances - More changes to say() code - More unique satchels - Masks of Nar-Sie - pAI GUI overhaul - paper bundles. Made by hitting a piece of paper with another piece of paper! - Bunch of small map changes to make things better. - maintenance drones! - species specific sprite sheets. - Improvements to Vox Armalis. - Cyborg hud fixes. - Updates and improvements to the map patcher and the map cleaner to help with future map merge problems. - Adding mentors to game ranks.
- overhaled say code - Chameleon items - Nano UI Virology - 3D sounds - AI channel colors - Inflatable walls and airlocks - carbon copy papers - undershirts and rolled down jumpsuits - insta-hit taser beams - changeling balances - removal and balancing of genetics
- Paint Mixing - New posters - New Nano UIs for APC, Canisters, tanks, tank transfer valves, gas temperature changing systems. - Pipe rework - Engineering redesign - IPCs - Dionaea sprites - New Security EOD suit - New Escape shuttle - Objectiveless Antagonists - Suit Collars - Gamemode autovote - Cyborg taperolls - Adjustments to blob and PDA bombing - APC fixes and updates - Bug fixes - A lot of behind the work revamps of old code
- species specific blood colors - Nano UI for PDA - New weapons and weapon sprites - Ghosts can write in blood (admin-toggle) - Scaling fixes for Nuke Ops - Openable soda cans and beer bottles - bakeable cookies - Diona nymphs can be carried and worn - Map improvements to the chapel - Custom item additions - Nano UI improvements - Braindead has been replaced with SSD - Nymphs can now be cooked - Labcoats can carry more goods - Tiny objects can be worn behind the ear - Custom Sandwiches - Optimizations and bugfixes
- Bomb disarming - Groundwork for artificial organs - Updates to surgery - New medicines - New embedding and armor stats system - Ghost Antag and medical HUDS - Ghostsight is bolbed when a mob is on screen - New hairstyles - New growable herbs in botany - Rebalances to Dionaea - Dirty tiles from usage - Hardsuits for xeno syndicate agents - Ninja gamemode - DNA rework - Burning paper - Cryopods - A bag for holding cash - New food items - Centcom telecoms are now on Centcom
- A new supermatter engine - Multi-department faxes - Booze and soda dispensers - Bluespace and cryostasis beakers - Vending machine stocking - New manuals for atmos and EVA - Android and robot Alt titles for borgs - Grape soda - Massive rework of Xenoarcheology - Rebalance to paincrit - Pain-induced inaccuracy - Plasma windows - Telescience - Lots of fixes, including an exploit fix
- Virology system changes. Contact transferred viruses, many fixes - Side effects return. Now they appear later, and are easily curable. - Map fixes and changes - Useless beach props. - Autovote - Sayu's Click code overhaul from TG - NanoUI updates - Fancy ghosts - Table flipping and cover system - Coat rack (not mapped anywhere yet) - Orderable pipe dispensers - Dialysis in sleepers - removes reagents from mob (with some blood) - More useless juices and drinks - Makes vendomats not require PIN by default - Lotsafixes
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