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Correct bulwark dummy weapon range. Fixes FAForever#2254
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aeoncleanse committed Nov 27, 2017
1 parent 8aaf03c commit a38114e
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions units/XES0205/XES0205_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,6 @@ UnitBlueprint {
'VISIBLETORECON',
'RECLAIMABLE',
'DEFENSIVEBOAT',
'OVERLAYDEFENSE',
},
CollisionOffsetY = -0.25,
Defense = {
Expand Down Expand Up @@ -240,9 +239,10 @@ UnitBlueprint {
StrategicIconName = 'icon_ship2_shield',
StrategicIconSortPriority = 125,
Weapon = {
{ # Adds a dummy weapon that does nothing except adds another range circle to show
Damage = 0, # where the shield ends on the water's surface. Purely visual fix by themak [160]
MaxRadius = 34.9;
{ -- Adds a dummy weapon that does nothing except adds another range circle to show
-- where the shield ends on the water's surface. Purely visual fix.
Damage = 0,
MaxRadius = 34,
RangeCategory = 'UWRC_DirectFire',
WeaponCategory = 'Direct Fire Naval',
},
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