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Replaces xeno_spawn with the generic_maintenance_landmark, adds atmos…
… safety checks to remaining midrounds that need them (tgstation#74374) ## About The Pull Request The xeno_spawn landmark, used to pick spawn locations for many different midrounds (but NOT xenomorphs, ironically), has been killed and been replaced with the generic_maintenance_landmark landmark. This also adds atmos safety checks to some of the midround spawn location selections that were missing them: - Paradox Clone - Nightmare - Fugitives - Morph I decided to do both of these at the same time, since I'd be touching most of the same files anyways. This includes an updatepaths that, if you are on a downstream running a custom map, should probably definitely run. ## Why It's Good For The Game It may not be a secret that these landmarks aren't used for spawning xenomorphs anymore, but the name is still deceptive. This should communicate what they're used for a bit better to both coders and mappers. Atmos safety checks (for the midrounds I hadn't yet added them to) make sure people can play the game. Closes tgstation#74372. ## Changelog :cl: code: The xeno_spawn landmark is now the generic_maintenance_landmark landmark. fix: Certain midrounds will now check for atmos safety before spawning. /:cl:
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