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@@ -1 +1,2 @@ | ||
/build | ||
/Tests/Empty/build |
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@@ -1,3 +1,7 @@ | ||
void kore() { | ||
gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); | ||
#version 450 | ||
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out vec4 frag; | ||
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void main() { | ||
frag = vec4(1.0, 0.0, 0.0, 1.0); | ||
} |
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@@ -1,5 +1,7 @@ | ||
attribute vec3 pos; | ||
#version 450 | ||
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void kore() { | ||
in vec3 pos; | ||
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void main() { | ||
gl_Position = vec4(pos.x, pos.y, 0.5, 1.0); | ||
} |
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@@ -1,9 +1,6 @@ | ||
let project = new Project('Empty', __dirname); | ||
let project = new Project('Empty'); | ||
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project.addFile('Sources/**'); | ||
project.setDebugDir('Deployment'); | ||
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Project.createProject('../../', __dirname).then((kore) => { | ||
project.addSubProject(kore); | ||
resolve(project); | ||
}); | ||
resolve(project); |