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Merge pull request tgstation#7239 from paprka/ointmentandshit
BLOOD FOR THE BLOOD GOD
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Original file line number | Diff line number | Diff line change |
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/obj/machinery/iv_drip | ||
name = "\improper IV drip" | ||
icon = 'icons/obj/iv_drip.dmi' | ||
anchored = 0 | ||
density = 1 | ||
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/obj/machinery/iv_drip/var/mob/living/carbon/human/attached = null | ||
/obj/machinery/iv_drip/var/mode = 1 // 1 is injecting, 0 is taking blood. | ||
/obj/machinery/iv_drip/var/obj/item/weapon/reagent_containers/beaker = null | ||
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/obj/machinery/iv_drip/update_icon() | ||
if(src.attached) | ||
icon_state = "hooked" | ||
else | ||
icon_state = "" | ||
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overlays = null | ||
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if(beaker) | ||
var/datum/reagents/reagents = beaker.reagents | ||
if(reagents.total_volume) | ||
var/image/filling = image('icons/obj/iv_drip.dmi', src, "reagent") | ||
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var/percent = round((reagents.total_volume / beaker.volume) * 100) | ||
switch(percent) | ||
if(0 to 9) filling.icon_state = "reagent0" | ||
if(10 to 24) filling.icon_state = "reagent10" | ||
if(25 to 49) filling.icon_state = "reagent25" | ||
if(50 to 74) filling.icon_state = "reagent50" | ||
if(75 to 79) filling.icon_state = "reagent75" | ||
if(80 to 90) filling.icon_state = "reagent80" | ||
if(91 to INFINITY) filling.icon_state = "reagent100" | ||
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filling.icon += mix_color_from_reagents(reagents.reagent_list) | ||
overlays += filling | ||
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/obj/machinery/iv_drip/MouseDrop(over_object, src_location, over_location) | ||
..() | ||
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if(attached) | ||
visible_message("[src.attached] is detached from \the [src]") | ||
src.attached = null | ||
src.update_icon() | ||
return | ||
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if(in_range(src, usr) && ishuman(over_object) && get_dist(over_object, src) <= 1) | ||
visible_message("[usr] attaches \the [src] to \the [over_object].") | ||
src.attached = over_object | ||
src.update_icon() | ||
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/obj/machinery/iv_drip/attackby(obj/item/weapon/W as obj, mob/user as mob) | ||
if (istype(W, /obj/item/weapon/reagent_containers)) | ||
if(!isnull(src.beaker)) | ||
user << "There is already a reagent container loaded!" | ||
return | ||
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user.drop_item() | ||
W.loc = src | ||
src.beaker = W | ||
user << "You attach \the [W] to \the [src]." | ||
src.update_icon() | ||
return | ||
else | ||
return ..() | ||
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/obj/machinery/iv_drip/process() | ||
set background = 1 | ||
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if(src.attached) | ||
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if(!(get_dist(src, src.attached) <= 1 && isturf(src.attached.loc))) | ||
attached << ("<span class='warning'>The IV drip needle is ripped out of you, doesn't that hurt?</span") | ||
src.attached:apply_damage(3, BRUTE, pick("r_arm", "l_arm")) | ||
src.attached = null | ||
src.update_icon() | ||
return | ||
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if(src.attached && src.beaker) | ||
// Give blood | ||
if(mode) | ||
if(src.beaker.volume > 0) | ||
var/transfer_amount = REAGENTS_METABOLISM | ||
if(istype(src.beaker, /obj/item/weapon/reagent_containers/blood)) | ||
// speed up transfer on blood packs | ||
transfer_amount = 4 | ||
src.beaker.reagents.trans_to(src.attached, transfer_amount) | ||
update_icon() | ||
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// Take blood | ||
else | ||
var/amount = beaker.reagents.maximum_volume - beaker.reagents.total_volume | ||
amount = min(amount, 4) | ||
// If the beaker is full, ping | ||
if(amount == 0) | ||
if(prob(5)) visible_message("\The [src] pings.") | ||
return | ||
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var/mob/living/carbon/human/T = attached | ||
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if(!istype(T)) return | ||
if(!T.dna) | ||
return | ||
if(NOCLONE in T.mutations) | ||
return | ||
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if(NOBLOOD in T.dna.species.specflags) | ||
return | ||
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// If the human is losing too much blood, beep. | ||
if(T.vessel.get_reagent_amount("blood") < BLOOD_VOLUME_SAFE) if(prob(5)) | ||
visible_message("\The [src] beeps loudly.") | ||
playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 1) | ||
var/datum/reagent/B = T.take_blood(beaker,amount) | ||
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if (B) | ||
beaker.reagents.reagent_list |= B | ||
beaker.reagents.update_total() | ||
beaker.on_reagent_change() | ||
beaker.reagents.handle_reactions() | ||
update_icon() | ||
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/obj/machinery/iv_drip/attack_hand(mob/user as mob) | ||
if(src.beaker) | ||
src.beaker.loc = get_turf(src) | ||
src.beaker = null | ||
update_icon() | ||
else | ||
toggle_mode() | ||
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/obj/machinery/iv_drip/verb/toggle_mode() | ||
set category = "Object" | ||
set name = "Toggle Mode" | ||
set src in view(1) | ||
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if(!istype(usr, /mob/living)) | ||
usr << "<span class='notice'>You can't do that.</span>" | ||
return | ||
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if(usr.stat) | ||
return | ||
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mode = !mode | ||
usr << "The IV drip is now [mode ? "injecting" : "taking blood"]." | ||
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/obj/machinery/iv_drip/examine() | ||
set src in view() | ||
..() | ||
if (!(usr in view(2)) && usr!=src.loc) return | ||
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usr << "The IV drip is [mode ? "injecting" : "taking blood"]." | ||
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if(beaker) | ||
if(beaker.reagents && beaker.reagents.reagent_list.len) | ||
usr << "<span class='notice'>Attached is \a [beaker] with [beaker.reagents.total_volume] units of liquid.</span" | ||
else | ||
usr << "<span class='notice'>Attached is an empty [beaker].</span" | ||
else | ||
usr << "<span class='notice'>No chemicals are attached.</span" | ||
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usr << "<span class='notice'>[attached ? attached : "No one"] is attached.</span" |
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