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No one noticed a runtime crash cause NV was op and never got dropped.
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Twitchys committed Oct 1, 2014
1 parent 95a02e7 commit 8da6d91
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion engine/class_modules/sc_druid.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2211,7 +2211,8 @@ struct ferocious_bite_t : public cat_attack_t
p() -> glyph.ferocious_bite -> effectN( 2 ).base_value();
double amount = p() -> resources.max[ RESOURCE_HEALTH ] * heal_pct;
p() -> resource_gain( RESOURCE_HEALTH, amount, p() -> gain.glyph_ferocious_bite );
p() -> active.natures_vigil -> trigger( amount , 0 ); // Natures Vigil procs from glyph
if( p() -> buff.natures_vigil -> up() )
p() -> active.natures_vigil -> trigger( amount , 0 ); // Natures Vigil procs from glyph
}

double health_percentage = 25.0;
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