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KristinLague/README.md

Hi! I am @KristinLague, a Senior Software Engineer living with my husband and our two cute cats in Copenhagen, Denmark! If you have any questions about any of my public repo's feel free to reach out to me! :)

(USE MY CODE HOWEVER YOU PLEASE!)

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  1. BMOlator BMOlator Public

    A BMO themed stack calculator!

    C#

  2. Mesh-Cutting Mesh-Cutting Public

    Using Unity & C# to programatically slice a mesh apart

    C# 53 15

  3. Procedural-Plants Procedural-Plants Public

    This project is using a principle called L-Systems which are basically the patterns in which plants split into branches.

    C# 2

  4. SobelFilter SobelFilter Public

    An ImageEffect Shader using the SobelFilter rendering the scene in black and white only showing edges.

    ShaderLab 1

  5. Jelly-Mesh-Deformation Jelly-Mesh-Deformation Public

    Simmulating Jelly like behaviour by applying and updating a force on a pressure point of a mesh

    C# 22 3

  6. Seam-Carving Seam-Carving Public

    Seam Carving is this cool technique of resizing an image without disrupting its content too much

    C# 2 1