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Starred repositories
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Open-source plugin with the Core module of Voxel Plugin
Dagor Engine and Tools source code from Gaijin Games KFT
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
A UE5 plugin to add Foliage Shadow Imposters to Nanite Foliage for increased performance.
Unreal Engine 4 plugin providing lightweight, intuitive and flexible abilities.
Loosely coupled internal event system plugin for the Unreal Engine.
The official Animation Compression Library Unreal Engine 4 and 5 plugin
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
A simple HTN planner based around the principles of the Builder pattern.
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
A Compendium Information Guide for UMG and Slate in Unreal Engine.
Unreal Engine plugin for async task programming
The C++/Unreal Engine 4 coding guidelines and techniques applied at Splash Damage
High-Performance Real-Time Forest Rendering Engine developed using Vulkan
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
aka ogre v2 - scene-oriented, flexible 3D C++ engine
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences
Procedural Mesh Modeling Toolkit for Unreal Engine Artists
An acausal modeling framework for automatically parallelized scientific machine learning (SciML) in Julia. A computer algebra system for integrated symbolics for physics-informed machine learning a…
Symbolic programming for the next generation of numerical software