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corrected #include-name of "dungeon.h"
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Lorandil committed Jan 1, 2023
1 parent ccb8021 commit 063dd09
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion bitmapDrawing.cpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
#include "bitTables.h"
#include "Dungeon.h"
#include "dungeon.h"
#include "monsterBitmaps.h"
#include "objectBitmaps.h"
#include "wallBitmaps.h"
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4 changes: 2 additions & 2 deletions dungeon.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -23,8 +23,8 @@ void Dungeon::init()
clear();

// Prepare the dungeon
_dungeon.playerX = 1; // could save 4 bytes here, if the whole level is shifted, so that the starting point is at (0,0)
_dungeon.playerY = 1;
_dungeon.playerX = 7; // could save 4 bytes here, if the whole level is shifted, so that the starting point is at (0,0)
_dungeon.playerY = 11;
_dungeon.dir = EAST;
// prepare player stats
_dungeon.playerHP = 10;
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