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drm/gem: Use struct dma_buf_map in GEM vmap ops and convert GEM backends
This patch replaces the vmap/vunmap's use of raw pointers in GEM object functions with instances of struct dma_buf_map. GEM backends are converted as well. For most of them, this simply changes the returned type. TTM-based drivers now return information about the location of the memory, either system or I/O memory. GEM VRAM helpers and qxl now use ttm_bo_vmap() et al. Amdgpu, nouveau and radeon use drm_gem_ttm_vmap() et al instead of implementing their own vmap callbacks. v7: * init QXL cursor to mapped BO buffer (kernel test robot) v5: * update vkms after switch to shmem v4: * use ttm_bo_vmap(), drm_gem_ttm_vmap(), et al. (Daniel, Christian) * fix a trailing { in drm_gem_vmap() * remove several empty functions instead of converting them (Daniel) * comment uses of raw pointers with a TODO (Daniel) * TODO list: convert more helpers to use struct dma_buf_map Signed-off-by: Thomas Zimmermann <[email protected]> Acked-by: Christian König <[email protected]> Tested-by: Sam Ravnborg <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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Thomas Zimmermann
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Nov 9, 2020
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Original file line number | Diff line number | Diff line change |
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@@ -450,6 +450,24 @@ Contact: Ville Syrjälä, Daniel Vetter | |
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Level: Intermediate | ||
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Use struct dma_buf_map throughout codebase | ||
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Pointers to shared device memory are stored in struct dma_buf_map. Each | ||
instance knows whether it refers to system or I/O memory. Most of the DRM-wide | ||
interface have been converted to use struct dma_buf_map, but implementations | ||
often still use raw pointers. | ||
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The task is to use struct dma_buf_map where it makes sense. | ||
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* Memory managers should use struct dma_buf_map for dma-buf-imported buffers. | ||
* TTM might benefit from using struct dma_buf_map internally. | ||
* Framebuffer copying and blitting helpers should operate on struct dma_buf_map. | ||
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Contact: Thomas Zimmermann <[email protected]>, Christian König, Daniel Vetter | ||
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Level: Intermediate | ||
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Core refactorings | ||
================= | ||
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