Starred repositories
2D and 3D clustering in Unity using k-means
How to implement context steering behaviours for a 2D top down Unity game
The post navigation system is a package for Unity to allow automatic generation of posts that can be used as points in the world for AI to pathfind to. It also comes with other tools for managing a…
A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
[Avoidable] [Won't Fix] Modifying the `velocity` property through `AnimationStream` does not take effect as expect when using hunamoid animation.
PlayableGraph monitor tool inspired by PlayableGraph Visualizer and implemented in UIElements.
A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.
Open source mesh slicing/fracturing utility for Unity
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
A Unity DOTS framework for my personal projects
DMotion - A high level Animation Framework for Unity DOTS
Unity package to add context steering behaviours to your GameObjects
Unity DOTS Behavior-Tree implementation
Blob asset compatible hashmap and multihashmap for Unity's ECS
The C# math library used in Unity providing vector types and math functions with a shader like syntax
GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
Another fucking c# Steamworks implementation
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.
Visual Workflow Automation Tool for Unity.
Component infrastructure and Material Design-inspired components for Graphene
Ubisoft La Forge - Animation Dataset