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A generative world for general-purpose robotics & embodied AI learning.
A Python subset for a better MLIR programming experience
Get up and running with Llama 3.3, Mistral, Gemma 2, and other large language models.
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).
Vim plugin for LLM-assisted code/text completion
GPU Raytracer from scratch in C++/CUDA
Mirage: Automatically Generating Fast GPU Kernels without Programming in Triton/CUDA
A generic programming header only C++ library for processing polygonal and polyhedral meshes
A Python framework for high performance GPU simulation and graphics
C/C++ frontend for MLIR. Also features polyhedral optimizations, parallel optimizations, and more!
An MLIR-based compiler framework bridges DSLs (domain-specific languages) to DSAs (domain-specific architectures).
A lightweight library for portable low-level GPU computation using WebGPU.
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Clang build analysis tool using -ftime-trace
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Large World Model -- Modeling Text and Video with Millions Context
C++11/14/17 std::optional with functional-style extensions and reference support
C++11/14/17 std::expected with functional-style extensions
High-Performance Rendering Framework on Stream Architectures
The Fast Lexical Analyzer - scanner generator for lexing in C and C++
Concise, consistent, and legible badges in SVG and raster format
D2X - An eXtensible conteXtual Debugger for modern DSLs