Skip to content

An OpenGL game engine whose development is paused for now 🔧

Notifications You must be signed in to change notification settings

Lydzje/GLEngine

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

23 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

GLEngine (development paused) 🚧🚧

GLEngine is an OpenGL game engine that I started working on in summer of 2017. It gonna be open source and free of course, I've put the © symbol while I'm looking for the appropiate license.

Nice name

GLEngine is not its definitive name, I'll think on it later when it is possible to do something playable with it.

Planning

I intend to get it working with 2D for now. I'll try to do some kind of map editor so it's easy to create levels and that stuff.

Setup

GLEngine uses some libraries as GLFW to work. I'll list them later, as well as all things you have to do to get it working. I have to investigate how to make a project like this one portable over all platforms (I have zero idea...).

Some comments

Everything may look messy sorry, I'll do my best to improve it and keep it clean, just don't try to use it for now.

Contact

More info about me can be found on my website.

Contact me if there's any problem via email: [email protected]


© 2017 Lydzje - All rights reserved for now, just ask me

About

An OpenGL game engine whose development is paused for now 🔧

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published