This repository is an amalgamation of WebXR samples created using the WebXR API, with Three.js as the primary 3D rendering library as part of the MLH Fellowship.
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Project Setup - Local Machine : Since WebXR only works over secure HTTPS connections, we would require a few initial configurations such as an OpenSSL certificate to get the project up and running on the local machime
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Project Setup - Oculus Browser: Detailed steps leading upto a complete developer and debugging setup within the Oculus Browser
This application contains samples that belong to two broad categories:
- Creaing and Interacting with Video Layers in an XR Environment
- Hand Gestures and Interactions with Three.js Objects
MLH Fellowship Cohort | Contributors |
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Spring 2021 | Soham Parekh, Teoh Zhixiang |
Summer 2021 | Schezeen Fazulbhoy, Awan Shrestha |