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Perfectly looped timing for JAM filter
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rexim committed Apr 29, 2021
1 parent da69128 commit cf29a01
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Showing 2 changed files with 5 additions and 5 deletions.
8 changes: 4 additions & 4 deletions TODO.org
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
- [ ] Alpha
- [-] Alpha
- [ ] Smooth progress report on the first phase of the emote
rendering (the OpenGL one)
- [ ] Replace rendering preview with spining wheel on rendering
Expand All @@ -10,9 +10,9 @@
- [ ] Quality
- [ ] Resolution
- ...
- [ ] Presets
- [ ] JAM
- [ ] Perfectly looped timing
- [-] Presets
- [-] JAM
- [X] Perfectly looped timing
- [ ] The headphones and the hand
- [ ] Hop
- [ ] Perfectly looped timing
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2 changes: 1 addition & 1 deletion index.js
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Expand Up @@ -82,7 +82,7 @@ void main() {
`
},
"JAM": {
"duration": Math.PI / 3,
"duration": Math.PI / 12.0,
"vertex": `#version 100
precision mediump float;
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