It's simple application allowing communication with other people. In server application is set limit of clients can connect.
On client applicaton's first scene is menu where user can choose ip address and port where is the server he wants to connect. Then he'll see typical chat window.
Client is informed about all changes on server, for example when new user is connected or existing user is disconnected. Even if server is not responding, user is informed that he was disconnected from server, then he can reconnect to server.
Every change on server is shown on server application's console.
Both applications are written in C#, server is made as console application, client is made in Unity.
Application was made as preperation for the student project.
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Matioz/SimpleChat
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